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Title:
VIDEO GAME PROCESSING APPARATUS AND VIDEO GAME PROCESSING PROGRAM
Document Type and Number:
Japanese Patent JP2017121552
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To prevent a user from getting bored of a content of a video game.SOLUTION: When a moving image played during a video game is captured, an item in the game which corresponds to the captured image is given to a player. The item in the game corresponding to the captured image is specified. At least part of the images included in the moving image may be specified as the item in the game. Alternatively, the item in the game may be specified on the basis of the information on a character included in the moving image.SELECTED DRAWING: Figure 4

Inventors:
IWANO HIROAKI
TAKUMA NAOFUMI
Application Number:
JP2017078758A
Publication Date:
July 13, 2017
Filing Date:
April 12, 2017
Export Citation:
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Assignee:
SQUARE ENIX CO LTD
International Classes:
A63F13/69; A63F13/49; A63F13/53
Domestic Patent References:
JP2005034318A2005-02-10
JP2003245464A2003-09-02
JP2002233662A2002-08-20
JP2004329629A2004-11-25
JP2005006992A2005-01-13
Other References:
"トレード&バトル カードヒーロー ZOIDS ゾイド伝説 熱血高校ドッジボール部 〜強敵!闘球戦士の", 週刊ファミ通, vol. 第26巻 第41号, JPN6018012258, 22 September 2011 (2011-09-22), pages 187, ISSN: 0004216615
[韓国ゲーム事情#440]写真撮影アクション「CAM FIGHTER」発表, JPN6018045148, ISSN: 0004216614
NINTENDO DREAM, vol. 第17巻 第4号(通巻216号), JPN6018012260, 1 April 2012 (2012-04-01), pages 123, ISSN: 0003920175
Attorney, Agent or Firm:
Hiroshi Sudo
Hiroaki Kaita
Ueda Yuji
Koji Asami



 
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