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Patent Searching and Data


Title:
CLOUD GAMING DEVICE HANDOVER
Document Type and Number:
WIPO Patent Application WO/2017/189321
Kind Code:
A8
Abstract:
Methods and systems to identify options of secondary client devices for a device handover of game play include establishing a session of game play of a game for a primary client device by executing the game on a server for streaming video frames to the primary client device. A request is received to generate a profile of one or more secondary client devices that are identified to be local to the primary client device. The profile is configured to identify device attributes for the secondary client devices. A handover option is provided to the primary client device during game play, identifying one or more of the secondary client devices, based on the profile. A selection of a secondary client device identified by the handover option received from the primary client device causes pausing of the streaming of video frames to the primary client device, saving a game state for the game and providing an option to resume play of the game on the secondary client device. A resume request received from the secondary client device causes the game state for the game to be accessed and game play resumed so as to continue streaming video frames to the secondary client device.

Inventors:
COLENBRANDER ROELOF (US)
Application Number:
PCT/US2017/028571
Publication Date:
November 01, 2018
Filing Date:
April 20, 2017
Export Citation:
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Assignee:
SONY INTERACTIVE ENTERTAINMENT AMERICA LLC (US)
International Classes:
A63F13/355; A63F13/35; A63F13/48; A63F13/493; H04L29/06
Attorney, Agent or Firm:
MINISANDRAM, Jayanthi (US)
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