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Patent Searching and Data


Title:
GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, AND INFORMATION STORAGE MEDIUM
Document Type and Number:
WIPO Patent Application WO/2013/146578
Kind Code:
A1
Abstract:
The invention addresses the problem of reducing a player being at a disadvantage when the object being operated by the player is not displayed on the screen. The display control means (96) of the game device (10) displays a virtual space image, which represents the circumstances of the virtual space (60) in which the object (64) being operated by the player is disposed as seen from a virtual viewpoint (76), on a display means (22). A first movement control means (98) moves the object (64) being operated on the basis of a first operation by the player. A second movement control means (100) moves the virtual viewpoint (76) on the basis of a second operation by the player. The display-determining means (102) determines whether or not the object (64) being operated is being displayed on the display means (22). A game parameter-changing means (104) changes a game parameter so that the player is at an advantage or a disadvantage in the game on the basis of the determination results of the display-determining means (102).

Inventors:
YAMAGUCHI TAKASHI (JP)
YAMAGUCHI TAKESHI (JP)
INAZUMI TAKAKI (JP)
KAWASAKI YASUSHI (JP)
Application Number:
PCT/JP2013/058258
Publication Date:
October 03, 2013
Filing Date:
March 22, 2013
Export Citation:
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Assignee:
KONAMI DIGITAL ENTERTAINMENT (JP)
International Classes:
A63F13/10; A63F13/00; A63F13/06
Foreign References:
JP2004187806A2004-07-08
JP4869430B12012-02-08
Other References:
ENTERBRAIN, INC.: "AR COMBAT DigiQ -Tomodachi Senshatai", PS VITA TITLE SHOKAI, 16 December 2011 (2011-12-16), Retrieved from the Internet [retrieved on 20130612]
Attorney, Agent or Firm:
HARUKA PATENT & TRADEMARK ATTORNEYS (JP)
Patent business corporation far international patent firm (JP)
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