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Patent Searching and Data


Title:
GAME MACHINE AND COMPUTER PROGRAM THEREOF
Document Type and Number:
WIPO Patent Application WO/2017/141945
Kind Code:
A1
Abstract:
Provided is a game machine, comprising a game control unit which instructs a user as to positions and timings of a plurality of operations which the user is to carry out, and which evaluates the user's operations on the basis of a comparison of each of the operation instructions with the user's operations which an input device has detected. The game control unit determines whether the operation corresponding to the operation instruction has been carried out on the basis of whether the operation has been detected within a determination range of a prescribed width in a prescribed direction with the position for which the operation has been instructed as a reference. If two or more simultaneous operations are instructed, an overlap portion occurs within the determination ranges, and the operation has been detected in the overlap portion, then the operation which has been detected in the overlap portion is allocated as an operation which has been detected in the determination range to one side of the overlap portion (S105, S106), said operation is excluded from the determination range to the other side of the overlap portion (S107), and the determination is made as to whether the operation has been detected.

Inventors:
NISHIMURA KAZUYA (JP)
MAKINO TORU (JP)
Application Number:
PCT/JP2017/005448
Publication Date:
August 24, 2017
Filing Date:
February 15, 2017
Export Citation:
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Assignee:
KONAMI DIGITAL ENTERTAINMENT CO LTD (JP)
International Classes:
A63F13/426; A63F13/2145; A63F13/44; A63F13/814
Foreign References:
JP2015058156A2015-03-30
JP2001145778A2001-05-29
JP4847997B22011-12-28
Attorney, Agent or Firm:
YAMAMOTO, Koji et al. (JP)
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