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Patent Searching and Data


Title:
GAME MACHINE, CONTROL METHOD USED IN SAME, AND COMPUTER PROGRAM
Document Type and Number:
WIPO Patent Application WO/2014/030676
Kind Code:
A1
Abstract:
Provided is a game machine that can expand the range of play actions demanded of a player. The game machine (1) is provided with an input device (3) having four play operation units (8), and provides a music game that demands of the player a predetermined operation of each play operation unit (8). The game machine (1) is provided with: a vibration sensor (20) that detects a predetermined operation of each play operation unit (8); and an optical sensor (OS) that detects player movements during play of the music game. Also, the game machine (1) evaluates the predetermined operation of the player on the basis of the detection results of the vibration sensor (20) and evaluates player movements related to the predetermined operation on the basis of the detection results of the optical sensor (OS).

Inventors:
ASAMI YUICHI (JP)
HONDA HAYANA (JP)
ARAI SHUHEI (JP)
TAKAHASHI YOHEI (JP)
ICHIJO YOSHIKO (JP)
Application Number:
PCT/JP2013/072318
Publication Date:
February 27, 2014
Filing Date:
August 21, 2013
Export Citation:
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Assignee:
KONAMI DIGITAL ENTERTAINMENT (JP)
International Classes:
A63F13/00
Foreign References:
JP2011036293A2011-02-24
JP2001129244A2001-05-15
JP2012095884A2012-05-24
JP2011147594A2011-08-04
Attorney, Agent or Firm:
YAMAMOTO, Koji et al. (JP)
Koji Yamamoto (JP)
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