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Patent Searching and Data


Title:
GAME MACHINE, CONTROL METHOD USED IN SAME, AND COMPUTER PROGRAM
Document Type and Number:
WIPO Patent Application WO/2014/199998
Kind Code:
A1
Abstract:
Provided is a game machine that makes it possible to manage a play medium using a user as a reference. A game machine (GM) provides a card game that is played through a monster that is defined by a parameter. The game machine (GM) acquires information for specifying a player from a key card (SC) that records information for specifying a player including player ID information for identifying each player, records information for reproduction including parameter content and the player ID information, and acquires information for reproduction from a character card (KC) that is of a different type than the key card (SC). The game machine (GM) subsequently classifies a monster that is defined by the parameter content that is included in the information for reproduction by comparing the player ID information that is included in the information for specifying a player with the player ID information that is included in the reproduction information on the basis of the result of acquiring the aforementioned information.

Inventors:
MIKOSHIBA EIRI (JP)
Application Number:
PCT/JP2014/065386
Publication Date:
December 18, 2014
Filing Date:
June 10, 2014
Export Citation:
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Assignee:
KONAMI DIGITAL ENTERTAINMENT (JP)
International Classes:
A63F13/79; A63F13/20; A63F13/25; A63F13/58; A63F13/73; A63F13/80
Foreign References:
JP2004290469A2004-10-21
JP2011206441A2011-10-20
JP2009136556A2009-06-25
JP2009034314A2009-02-19
JP2002306837A2002-10-22
JP2013046746A2013-03-07
JP2000005439A2000-01-11
Attorney, Agent or Firm:
YAMAMOTO, Koji et al. (JP)
Koji Yamamoto (JP)
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