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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
WIPO Patent Application WO/2006/132345
Kind Code:
A1
Abstract:
Prevention of invalid prize winning which may occur if especially an anomalous stop operation is carried out and certainty of valid prize winning are both ensured without increasing the memory scale such as of the bit data storage area, and disadvantageous situation of the player is reduced to an irreducible minimum level. When a “bell” is internally won and an anomalous stop operation (the right reel (350C) → the middle reel (350B) → the left reel (350A)) is carried out, the winning line of the “bell” is determined at the reception position of the left reel (350A). To preferentially give a prize for the determined winning line, a preferential point preset for each determined prize winning line is added to the score acquired from bit data. As a result, the “bell” winning stop control of the left reel (350A) prevents that a “cherry” not internally won is stopped and an invalid winning occurs.

Inventors:
KOBAYASHI MASAYASU (JP)
MATSUMOTO YASUTAKA (JP)
Application Number:
PCT/JP2006/311582
Publication Date:
December 14, 2006
Filing Date:
June 09, 2006
Export Citation:
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Assignee:
HEIWA CORP (JP)
KOBAYASHI MASAYASU (JP)
MATSUMOTO YASUTAKA (JP)
International Classes:
A63F5/04
Foreign References:
JP2002291980A2002-10-08
JP2003305166A2003-10-28
Attorney, Agent or Firm:
Nakajima, Jun (NAKAJIMA & KATO Seventh Floor, HK-Shinjuku Bldg., 3-17, Shinjuku 4-chome, Shinjuku-k, Tokyo 22, JP)
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