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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
WIPO Patent Application WO/2007/010962
Kind Code:
A1
Abstract:
A game machine in which the switching timing of a game state due to winning of a predetermined extra bonus is perceived and strange feeling can be prevented from occurring during the progress of a game. Internal drawing of an extra bonus is performed depending on a start instruction and rotation of reels (350A, 350B, 350C) is started, and indication of variation in each reel (350) is stopped based on a stop instruction. When the display state of a display window (314) becomes a display state corresponding to the internal winning extra bonus and the winning extra bonus is to be selected as a prize, a stop position is adjusted within the range of the number of slip frames set for each reel (350) based on the stop instruction. In the case of winning CT, any one of a plurality of extra bonuses constituting a small extra bonus group can be selected as a prize and CT for making the number of slip frames of a left reel (350A) smaller than the number of slip frames of the other reels is operated. When RB is won by internal drawing in CT, an SCT game which can win RB is set for the current game and CT is ended in the current game.

Inventors:
YAMASHITA HIDEKI (JP)
NAKANO SHUNICHI (JP)
Application Number:
PCT/JP2006/314342
Publication Date:
January 25, 2007
Filing Date:
July 20, 2006
Export Citation:
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Assignee:
HEIWA CORP (JP)
YAMASHITA HIDEKI (JP)
NAKANO SHUNICHI (JP)
International Classes:
A63F5/04
Foreign References:
JP2005176942A2005-07-07
Attorney, Agent or Firm:
NAKAJIMA, Jun et al. (NAKAJIMA & KATO Seventh Floor, HK-Shinjuku Bldg., 3-17, Shinjuku 4-chom, Shinjuku-ku Tokyo 22, JP)
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