Title:
GAME MACHINE
Document Type and Number:
WIPO Patent Application WO/2007/122937
Kind Code:
A1
Abstract:
Provided is a game machine, which is improved in security by making it possible to
check whether or not a foul play is at its power-broken time. The game machine enables
its player to play a predetermined game, and comprises a detection sensor (60)
for detecting an abnormal state containing a foul play on the machine body, control
means (30) for receiving an electric power from a backup power source, to operate
for a predetermined time period thereby to store storage means (37) with the information
at the detection signal outputting time of the detection sensor (60), and for
stopping the operation after lapse of a predetermined time period, display means
(9) capable of displaying the information stored by the storage means (37), and
an operation switch (14) for operating when the information stored in the storage
means (37) is to be displayed.
Inventors:
KUROKAWA MAKOTO (JP)
Application Number:
PCT/JP2007/055494
Publication Date:
November 01, 2007
Filing Date:
March 19, 2007
Export Citation:
Assignee:
HEIWA CORP (JP)
KUROKAWA MAKOTO (JP)
KUROKAWA MAKOTO (JP)
International Classes:
A63F5/04
Foreign References:
JP2002191753A | 2002-07-10 | |||
JP2006026033A | 2006-02-02 | |||
JP2005342020A | 2005-12-15 |
Attorney, Agent or Firm:
TAKEZAWA, Soichi et al. (15-5 Shimbashi 1-chome, Minato-k, Tokyo 04, JP)
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