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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
WIPO Patent Application WO/2018/216190
Kind Code:
A1
Abstract:
A game machine having a handle 4 that detects a rotation angle corresponding to a rotation operation and a control device 3 that generates a moving image and displays same on a display device D, said moving image showing: a virtual game ball being hit out on to a virtual board surface imitating the board surface of a pachinko machine, at a speed corresponding to the rotation angle detected by the handle 4; and the hit virtual game ball moving on the virtual board surface. The control device 3: stores a coordinate position for every display frame for the virtual game ball hit out on to the virtual board surface; refers to the stored coordinate positions and determines whether or not there is a virtual game ball that has stopped moving on the virtual board surface; and performs control such that, if there is a virtual game ball that has stopped moving on the virtual board surface, a virtual load is applied to the stopped virtual game ball and the virtual game ball moves.

Inventors:
KOGA TATSUHIRO (JP)
Application Number:
JP2017/019667
Publication Date:
November 29, 2018
Filing Date:
May 26, 2017
Export Citation:
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Assignee:
DYNAMIC GAMES MACAU LTD (JP)
International Classes:
A63F13/80; A63F7/02; A63F13/52; A63F13/573
Foreign References:
JP2003236154A2003-08-26
JP2009056193A2009-03-19
JP2007259904A2007-10-11
US8747215B22014-06-10
US20160012683A12016-01-14
Attorney, Agent or Firm:
NAKOSHI Hideo et al. (JP)
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