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Patent Searching and Data


Title:
GAME METHOD, COMPUTER-READABLE MEDIUM, AND INFORMATION PROCESSING DEVICE
Document Type and Number:
WIPO Patent Application WO/2022/137523
Kind Code:
A1
Abstract:
The present invention provides a game method, a computer-readable medium, and an information terminal device with which it is possible to increase interest and enjoyment. Provided is a game method that includes: a step for performing a first game part for displaying a video in a user-specific first virtual space in which an object is disposed on the basis of input operation by a user; a step for outputting, to a server, virtual space information for making it possible to specify the first virtual space; a step for performing, on the basis of first information for specifying the motion of a specific character in the first virtual space generated in the server on the basis of the virtual space information, a second game part for displaying a video in which the specific character performs motion. The game method further includes: a step for making a request for advance again of the second game part after the end of a first advance of the second game part; and a step for executing advance again of the second game part for displaying a video in which the specific character performs motion, on the basis of the first information delivered again from the server in response to the step for making a request.

Inventors:
FUKUSHIGE JUNYA (JP)
ANDO TOSHIKI (JP)
Application Number:
PCT/JP2020/048802
Publication Date:
June 30, 2022
Filing Date:
December 25, 2020
Export Citation:
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Assignee:
COLOPL INC (JP)
International Classes:
H04N21/00
Foreign References:
JP2020163043A2020-10-08
JP2019150577A2019-09-12
Attorney, Agent or Firm:
YAMAMOTO, Osamu et al. (JP)
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