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Patent Searching and Data


Title:
GAME PLAYING MACHINE
Document Type and Number:
WIPO Patent Application WO/2006/054621
Kind Code:
A1
Abstract:
A game playing machine reliably preventing the draw result from being predicted and a false play of aiming at a specific draw result using a sensory device. Random number generating means (70) sequentially generates numeric information in a predetermined range and acquires and holds the numeric information at a predetermined timing as a random number. A CPU (113) acquires the random number through altering means (80) and stores it in a RAM (112). The altering means (80) interchanges the number of order of at least two signals in each of upper- and lower-order signal sequences of a bit sequence of the random number held in the random number generating means (70) so as to alter the content of the random number. Drawing means (114) of the CPU (113) performs drawing of judging whether the random number altered by the altering means (80) is a predetermined winning number or a predetermined blank number. The CPU (113) controls the game content according to the draw result by the drawing means (114).

Inventors:
NAKANO SHUNICHI (JP)
Application Number:
PCT/JP2005/021089
Publication Date:
May 26, 2006
Filing Date:
November 17, 2005
Export Citation:
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Assignee:
HEIWA CORP (JP)
NAKANO SHUNICHI (JP)
International Classes:
A63F7/02; A63F5/04
Foreign References:
JP2001037955A2001-02-13
JP2000024286A2000-01-25
JP2003150373A2003-05-23
US5102134A1992-04-07
Attorney, Agent or Firm:
Handa, Masao (3-8 Wada 2-chom, Suginami-ku Tokyo 12, JP)
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