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Patent Searching and Data


Title:
GAME PLAYING MACHINE
Document Type and Number:
WIPO Patent Application WO/2007/100051
Kind Code:
A1
Abstract:
The variation of stop position is prevented without increasing the capacity of memory even though occurrence/nonoccurrence of slip is intentionally controlled according to the result of a drawing, and the fun of the game play is enhanced by preventing the variation. Referring to table 6 showing the number of slip symbols from the depression position of the middle reel (350B), zero symbol slip (that is, an exact stop) occurs at five positions, one-symbol slip occurs at ten positions, two-symbol slip occurs at four potions, three-symbol slip occurs at two positions, and four-symbol slip does not occur. When “replay” is singly won, the table teacher that the probability of stop at the position where the reels are first in a tempai state is high. That is, resultantly the machine becomes tempai state for “replay” in a less controlled state. Therefore, by decreasing the number of slip symbols respective of the data shown in table 8 even through the depression position and the stop position are the same, the player can presume that the possibility of winning red 7 is low.

Inventors:
KATAYAMA SHIN (JP)
OSHIMA TATSUAKI (JP)
Application Number:
PCT/JP2007/053930
Publication Date:
September 07, 2007
Filing Date:
March 01, 2007
Export Citation:
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Assignee:
HEIWA CORP (JP)
KATAYAMA SHIN (JP)
OSHIMA TATSUAKI (JP)
International Classes:
A63F5/04
Foreign References:
JP2002291980A2002-10-08
JP2003325753A2003-11-18
JP2005270296A2005-10-06
JP2005152470A2005-06-16
JP2000296208A2000-10-24
JPH11178987A1999-07-06
JPH11192339A1999-07-21
Attorney, Agent or Firm:
NAKAJIMA, Jun et al. (NAKAJIMA & KATO Seventh Floor, HK-Shinjuku Bldg., 3-17, Shinjuku 4-chom, Shinjuku-ku Tokyo 22, JP)
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