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Patent Searching and Data


Title:
GAME PROCESSING METHOD AND GAME PROCESSING PROGRAM
Document Type and Number:
WIPO Patent Application WO/2017/094435
Kind Code:
A1
Abstract:
[Problem] In a tennis game, to determine an impact point of a ball with a simple operation using a touch panel. [Solution] Using a terminal which comprises a display and a touch panel which has been disposed in association with the display, an impact region of an object which makes impact in an opponent's position is determined by a touch input. The terminal comprises: a touch input detecting unit 212 which detects a touch start position and a touch end position of a touch which a player makes upon the display; an impact reference region determination unit 216 which, on the basis of the direction of the touch from the detected touch start position to the detected touch end position, determines one among a plurality of impact reference regions which have been defined in a game space; and a display processing unit 230 which causes the object to be displayed in motion upon the display so as to make impact in the determined one impact reference region.

Inventors:
OKADA ATSUSHI (JP)
Application Number:
PCT/JP2016/082712
Publication Date:
June 08, 2017
Filing Date:
November 02, 2016
Export Citation:
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Assignee:
COLOPL INC (JP)
International Classes:
A63F13/426; A63F13/2145; A63F13/57; A63F13/812
Foreign References:
JP2009112427A2009-05-28
JP2006129942A2006-05-25
JP2000325654A2000-11-28
JP2003047766A2003-02-18
JP2005349174A2005-12-22
Other References:
POWER SMASH 4, WEEKLY FAMI TSU, vol. 26, no. 44, 13 October 2011 (2011-10-13), pages 102 - 103
"Henshubu: oNo, Vita edition ' Power Smash 4", TOUCH SCREEN DENO SOSA HOHO NO ICHIBU YA SENSHU TYPE O SHOKAI, 28 October 2011 (2011-10-28), Retrieved from the Internet [retrieved on 20160916]
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