Title:
GAME SYSTEM AND COMPUTER PROGRAM USED IN SAME
Document Type and Number:
WIPO Patent Application WO/2018/070080
Kind Code:
A1
Abstract:
Provided is a game system capable of suppressing unnecessary increase in the degree of difficulty. The game system (1) comprises an input device having a plurality of keys (9) and provides a music game that guides the timing of the operation of each key (9) and evaluates the actual operation of each key (9), on the basis of sequence data (38). In addition, the game system (1) determines whether or not each operation timing for the sequence data (38) fulfils a relaxation condition for relaxing evaluation criteria used in such evaluation. Specifically, the game system (1) determines, for example, if each operation timing for the sequence data (38) is applicable to a normal object (42A) or is applicable to a special object (42B). The game system (1) evaluates operations of each key (9) on the basis of normal evaluation criteria if applicable to a normal object (42A) and evaluates operations of each key (9) on the basis of relaxed criteria, being a relaxed version of the normal evaluation criteria, if applicable to a special object (42B).
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Inventors:
MAKINO TORU (JP)
Application Number:
PCT/JP2017/025329
Publication Date:
April 19, 2018
Filing Date:
July 12, 2017
Export Citation:
Assignee:
KONAMI DIGITAL ENTERTAINMENT CO LTD (JP)
International Classes:
A63F13/44; A63F13/45; A63F13/798; A63F13/814
Foreign References:
JP2014205058A | 2014-10-30 | |||
JP2001232057A | 2001-08-28 | |||
US20140349761A1 | 2014-11-27 |
Other References:
LOVELIVE! SCHOOL IDOL FESTIVALL, FAMI-TSU APP ANDROID, 19 September 2013 (2013-09-19), pages 48 - 53
Attorney, Agent or Firm:
YAMAMOTO, Koji et al. (JP)
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