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Patent Searching and Data


Title:
GAMING MACHINE
Document Type and Number:
WIPO Patent Application WO/2024/042641
Kind Code:
A1
Abstract:
Provided is a gaming machine which can maintain the expectations of a player and continue playing a game by suggesting in advance the possibility that a WILD symbol will be displayed. According to the present invention, a controller is configured to be able to execute: on the basis that an M1 symbol is displayed in a halt state from the results of the game in stage 1, a process of setting stage 4 in which the possibility of providing a prize is higher than stage 1 in the next game; a process for displaying a character B on a display in the game in stage 4; and a process of displaying the character B in a state where the WILD symbol is not displayed during the progress of the game in stage 4, and, after displaying the character B, causing the WILD symbol to be displayed in advance at a position predetermined on the display during the progress of the game.

Inventors:
YONEDA TAKAYA (JP)
NISHIOKA JUN (JP)
YOSHIDA YASUTAKA (JP)
ITO HIROYUKI (JP)
UTSUNOMIYA KAZUAKI (JP)
OHTANI SHINYA (JP)
HASHIMOTO YUSUKE (JP)
HIGASHI TEPPEI (JP)
Application Number:
PCT/JP2022/031890
Publication Date:
February 29, 2024
Filing Date:
August 24, 2022
Export Citation:
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Assignee:
SAMMY CORP (JP)
International Classes:
A63F13/80; A63F5/04
Foreign References:
JP2017202246A2017-11-16
JP2021029679A2021-03-01
JP2009273637A2009-11-26
US20200250933A12020-08-06
US20190147691A12019-05-16
US20160140795A12016-05-19
Attorney, Agent or Firm:
ITOH Atsushi (JP)
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