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Title:
GAMING TABLE AND DEVICE
Document Type and Number:
WIPO Patent Application WO/2019/006489
Kind Code:
A1
Abstract:
The present invention provides a gaming table, wherein said gaming table comprising a stand, one or more projectors associated with the stand; and a projection top comprising a horizontal surface for gaming. When in use, said projectors project a digital image for display upon the lower surface of the projection top. The digital image is visible for users viewing from a position above the projection top and the projectors are supported by the stand such that the projectors are located below the projector top.

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Inventors:
PANKAU, Adam (8A 3- 9 Kenneth Road, Many Vale, New South Wales 2093, 2093, AU)
MCCALLUM, Justin (8A 3- 9 Kenneth Road, Many Vale, New South Wales 2093, 2093, AU)
Application Number:
AU2018/050400
Publication Date:
January 10, 2019
Filing Date:
May 01, 2018
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
TOOCANN INTERNATIONAL PTY LTD (8A 3- 9 Kenneth Road, MANY VALE, New South Wales 2093, 2093, AU)
International Classes:
G07F17/32; A47B37/02
Domestic Patent References:
WO2000016863A12000-03-30
Foreign References:
US20090264197A12009-10-22
US20050282623A12005-12-22
US20110115158A12011-05-19
Attorney, Agent or Firm:
ALDER IP PTY LTD (Suite 202, 24 Thomas StreetChatswood, New South Wales 2067, 2067, AU)
Download PDF:
Claims:
CLAIMS

1. A gaming table, wherein said gaming table comprising:

a stand,

one or more projectors associated with the stand;

a projection top comprising a horizontal surface for gaming; when in use, said projectors project one or more digital images for display upon a lower surface of the projection top, and wherein the digital image is visible for users viewing from a position above the projection top;

wherein the projectors are supported by the stand such that the projectors are located below the projector top.

2. A gaming table of Claim 1, wherein the stand is adapted to support a dealer top, such that the dealer top is adjacent to the projector top.

3. A gaming table of Claims 2, wherein the stand comprising one or more compartments for receiving and securing the projectors.

4. A gaming table of Claim 3, wherein the compartments is located underneath the dealer top.

5. A gaming table of any one of Claims 2 to 4, wherein the dealer top comprises a float tray.

6. A gaming table of Claim 5 wherein the float tray is removably attached to the dealer top.

7. A gaming table of any one of Claim 2 to 6, wherein the dealer top has a recess.

8. A gaming table of any one of Claims 2 to 7, wherein the stand comprises table skirting around the perimeter of the projection top.

9. A gaming table of Claim 8, wherein the table skirting comprises one or more skirting panels connected to a plurality of vertical struts. 10. A gaming table of any one of Claims 1 to 9, further comprising a rail engaging the projection top at an outer edge thereof, such that the projection top is supported by the strut.

11. A gaming table of any one of Claims 1 to 10, wherein the projection top comprises a polymer substrate layer supporting a projection film, and a padding layer on the projection film.

12. A gaming table of Claim 11, wherein the polymer substrate comprises a Poly(methyl methacrylate) layer.

13. A gaming table of Claim 11 or Claim 12, wherein the projection film is a rear projection screen.

14. A gaming table of any one of Claims 11 to 13, wherein the padding comprises a silicone layer and a polyethylene terephthalate layer.

15. A gaming table of any one of Claims 1 to 14, wherein the projection top is removably attached to the stand, such that the projection top is replaceable.

16. A gaming table of any one of Claims 1 to 15, wherein the projection top has a substantial semi-circle profile.

17. A gaming table of any one of Claims 1 to 16, wherein one of the projectors is located at a left-hand side of the stand, and one of the projectors is located at a right- hand side of the stand.

18. A gaming table of any one of Claims 1 to 17, wherein the projectors are short-throw projector.

19. A gaming table of any one of Claims 1 to 18, wherein the projector is associated with a computing system for controlling the output of the projector.

20. A gaming table of any one of Claims 1 to 19, wherein the computing system is associated with a tablet device for receiving input from a user.

AMENDED CLAIMS

received by the International Bureau on 17 September 2018 (17.09.2018)

1. A gaming table, wherein said gaming table comprising:

a stand,

a First projector and a second projector associated with the stand; wherein the first projector is located at one end of the stand, and wherein the second projector is located at an opposed end of the stand; a projection top comprising a horizontal surface for gaming;

when in use, the first projector and the second projector project a digital image for display upon the lower surface of the projection top, and wherein the digital image is visible for users viewing from a position above the projection top;

wherein the first projector and the second projector are supported by the stand such that the projectors are located belowr the projector top.

2. A gaming table of Claim 1 , wherein the stand is adapted to support a dealer top. such that the dealer top is adjacent to the projector top.

3. A gaming table of Claims 2, wherein the stand comprising one or more compartments for receiving and securing the first projector and the second projector.

4. A gaming table of Claim 3 , wherein the compartments is located underneath the dealer top.

5. A gaming tabl e of any on e of Cl aims 2 to 4, wherein the dealer top

comprises a float tray.

6. A gaming table of Claim 5 wherein the float tray is removably attached to the dealer top.

7. A gaming table of any on e of Claim 2 to 6, wherein the dealer top has a recess.

8. A gaming table of any one of Claims 2 to 7, wherein the stand comprises table skirting around the perimeter of the projection top. 9. A gaming table of Claim 8, wherein the table skirting comprises

more skirting panels connected to a plurality of vertical struts.

10. A gaming table of any one of Claims 1 to 9, further comprising a rail engaging the projection top at an outer edge thereof, such that the projection top is supported by the strut.

11. A gaming table of any one of Claims 1 to 10, wherein the projection top comprises a polymer substrate layer supporting a projection film, and a padding layer on the projection film.

12. A gaming table of Claim 11 , wherein the polymer substrate comprises a

Poly (methyl methacrylate) layer.

13. A gaming table of Claim 1 1 or Claim 12, wherem the projection film is a rear projection screen.

14. A gaming table of any one of Claims 1 1 to 13, wherein the padding comprises a silicone layer and a polyethylene terephthalate layer.

15. A gaming table of any one of Claims 1 to 14, wherein the projection top is removably attached to the stand, such that the projection top is replaceable,

16. A gaming table of any one of Claims 1 to 15, wherein the projection top has a substantial semi-circle profile.

17. A gaming table of any one of Claims 1 to 16, wherein the first projector is located at a left-hand side of the stand, and the second projector is located at a right-hand side of the stand.

18. A gaming table of any one of Claims 1 to 17, wherein the first projector and the second projector are short-throw projectors.

19. A gaming table of any one of Claims 1 to 18, wherein the first projector and the second projector are associated with a computing system for controlling the output of the projector. 20. A gaming table of any one of Claims 1 to 19, wherein the computing system is associated with a tablet device for receiving input from a user.

Description:
GAMING TABLE AND DEVICE

TECHNICAL FIELD

[0001] The invention relates to a gaming table and/or gaming device, and in particular, the present invention relates to a gaming table adapted for use in multiple games of chance.

BACKGROUND.

[0002] In the gaming industry, the number of gaming tables available is one of the major factors affecting the revenue. Generally, the more gaming tables in play, the more revenue the house or casino is capable of making. As more gaming tables require more floor space, floor space is at a premium. It is the desire of a gaming premises management to make the most efficient use of the space available in order to maximize revenue to the business.

[0003] Typically, a gaming premises offers a wide variety of tables games, such as blackjack, craps, roulette and baccarat, operated by one or more live dealers and /or croupiers. From time to time, players may suddenly gravitate to one type of game and crowded around one or two tables. Also, the demand for certain table games tends to be seasonal in nature. It has been a common gaming industry practice to provide sufficient tables for these games to accommodate peak customer demand which may only occur two or three times a year. The result of this practice has been that a number of such tables taking up valuable floor space stand idle much of the time.

[0004] Previous, gaming premises used to store additional spares gaming tables of all kinds of games and replace them at off peak hour or during down time. However, this type of exercises was extremely disruptive and cumbersome. There were other gaming tables with video monitors installed under the glass top. This solution would be suitable for a small table area. When the gaming table requires a large operative area, a correspondingly large monitor will be required. This would significantly increase the cost and reduce the margin of the revenue.

[0005] Prior Art US Patent 4371164 disclosed a projected gaming apparatus comprising: an opaque projector; a screen positioned to receive projected images from said opaque projector; at least one three-dimensional game of skill having a viewable face that presents an opaque image positioned in said opaque projector for display of said viewable face on said screen, and at least one player control unit for controlling events in said game, said player control unit connected to said game and said projector to control the operation of said projector and said game while the image of said viewable face is displayed on said screen for viewing. However, the game mechanism game display is displayed on the remote screen by the projector.

[0006] Another prior art US Patent Application No. 20080111310 disclosed a game table which included a television projector and a screen. The screen was formed of at least a portion of game surface. The television projector projected television image visible on the portion of game surface and the screen. This gaming table included speakers to provide sound and/or controls to allow adjustment of television image, such as changing a channel, image size, volume, picture-in-picture, contrast, brightness, hue, or other television setting.

[0007] Prior art US Patent Application No. 20090108532 disclosed a changeable gaming table system including one or more projectors for projecting an image of a game onto the gaming table. The gaming table can be formed of felt. The image can include a playing portion and a betting portion. Game pieces can be received in the playing portion. In one embodiment, the image is changed during or playing of the game. In one embodiment, the image or portions of the image can be highlighted during or after playing of the game. However, the configuration of this gaming table was disorderised and generally requires large space to operate or footprint.

[0008] The above mentioned prior art provided a gaming table using overhead projectors. However, they typically require a significant distance available between the projector and the projection surface, and hence making the whole gaming table setting voluminous and bulky. The gaming table having projectors in the prior art suffered the problem of presenter shadowing and gazing. This drawback might create a serious problem for cheating in casino. Additionally, the angling of the projectors in the prior art are problematic to their design. SUMMARY

[0009] PROBLEMS TO BE SOLVED

[0010] The present invention relates to a gaming table for wagering games.

[0011] It is, therefore, an object of the present invention to provide a new and novel gaming table.

[0012] Other objects and advantages will become apparent when taken into consideration with the following specification and drawings.

[0013] It is also an object of the present invention to overcome or ameliorate at least one of the disadvantages of the prior art, or to provide a useful alternative.

[0014] It is a first aspect of the present invention to provide a gaming table, wherein said gaming table comprising:

a stand,

one or more projectors associated with the stand;

a projection top comprising a horizontal surface for gaming;

when in use, said projectors project one or more digital images for display upon a lower surface of the projection top, and wherein the digital image is visible for users viewing from a position above the projection top;

wherein the projectors are supported by the stand such that the projectors are located below the projector top.

[0015] Preferably, the stand is adapted to support a dealer top, such that the dealer top is adjacent to the projector top.

[0016] Preferably, the stand comprising one or more compartments for receiving and securing the projectors.

[0017] Preferably, the compartments is located underneath the dealer top.

[0018] Preferably, the dealer top comprises a float tray. [0019] Preferably, the float tray is removably attached to the dealer top. [0020] Preferably, the dealer top has a recess.

[0021] Preferably, the stand comprises table skirting around the perimeter of the projection top.

[0022] Preferably, the table skirting comprises one or more skirting panels

connected to a plurality of vertical struts.

[0023] Preferably, the gaming table further comprises a rail engaging the projection top at an outer edge thereof, such that the projection top is supported by the strut.

[0024] Preferably, the projection top comprises a polymer substrate layer

supporting a projection film, and a padding layer on the projection film.

[0025] Preferably, the polymer substrate comprises a Poly(methyl methacrylate) layer.

[0026] Preferably, the projection film is a rear projection screen.

[0027] Preferably, the padding comprises a silicone layer and a polyethylene

terephthalate layer.

[0028] Preferably, the projection top is removably attached to the stand, such that the projection top is replaceable.

[0029] Preferably, the projection top has a substantial semi-circle profile.

[0030] Preferably, one of the projectors is located at a left-hand side of the stand, and one of the projectors is located at a right-hand side of the stand.

[0031] Preferably, the projectors are short-throw projector. [0032] Preferably, the projector is associated with a computing system for controlling the output of the projector.

[0033] Preferably, the computing system is associated with a tablet device for

receiving input from a user.

BRIEF DESCRIPTION OF THE FIGURES

[0034] Fig. 1 is a perspective view of the gaming table according to an embodiment of the present invention of Fig. 1

[0035] Fig. 2 is a front view of a gaming table of Fig. 1; [0036] Fig. 3 is a back view of the gaming table; [0037] Fig. 4 is a left side view of the gaming table of Fig. 1; [0038] Fig. 5 is a right-side view of the gaming table of Fig. 1; [0039] Fig. 6 is a top view of the gaming table of Fig. 1 ; [0040] Fig. 7 is a bottom view of the gaming table of Fig. 1;

[0041] Fig. 8 is a schematic diagram of the projection top the gaming table of Fig. 1,

[0042] Fig. 9 is a schematic diagram of the projectors and compartment of the gaming table of Fig. 1,

[0043] Fig. 10 is a schematic diagram of the stand of the gaming table of Fig. 1; [0044] Fig. 11 is a schematic diagram of a dealer top of the gaming table of Fig. 1; [0045] Fig. 12 is a schematic diagram of a drink rail of the gaming table of Fig. 1; [0046] Fig. 13 is a schematic diagram of the projectors inside the gaming table of Fig. l ; [0047] Fig. 14 is section view of the projection top the gaming table of Fig. 1;

[0048] Fig. 15 is a schematic view of the system set up of the gaming table of Fig. 1; [0049] Fig. 16 is another schematic view of the system of Fig. 11; and [0050] Fig. 17 is a schematic view of the operational gaming table of Fig. 1. DESCRIPTION OF THE INVENTION

[0051] Reference is now made to Figs. 1 to 14. In an first preferred embodiment of the present invention, there may be provided a gaming table 10 comprising a stand 12, two projectorsl4 associated with the stand, and a projection top 16. The projectors 14 are supported by the stand 12 such that the projectors are located below the projection top 16. The projectors 14 is adapted to project an image of a gaming board or gaming setup to the projection top 16 such that the gaming table 10 can hold different kind of table games.

[0052] The projectors may be secured or preferably locked into position within the stand to prevent theft or tampering. Preferably, the internal projection area or region of the stand may be sealed and secured from users of the table to additionally prevent artificial manipulation or cheating of the gaming environment.

[0053] The present invention allows a computer system to change the image of the projector so that the gaming table is adapted to play different games depending on the projection image. Hence, the same gaming table is adapted for holding different kind of games without replacing any parts or replacing the entire table. The control centre may easily change the distribution and arrangement of the where and when to hold a particular kind of games.

[0054] Adjacent to the projection top 16, there is provide a dealer top 18. The dealer top is also supported by the stand 12. In one embodiment, the dealer top 18 is a replaceable module. Depending on the type of wagering game, an appropriate dealer top 18 may be installed by removing the previous module. The dealer top 18 is typically cover with padding and provides a soft working surface for the dealers. On the dealer top 18, there is provided a floating tray 20 for holding chips or other gaming accessories. The floating tray in also a removable module. The dealer top also comprises a recess 22 to locate the dealer to enhance the reaching distance of the dealer.

[0055] The stand 12 of the gaming table is adapted to support the projection top 16 and dealer top 18. In one embodiment of the present invention, the stand 12 comprises a framework of struts 24 and skirting panels 26. The struts 24 provides the structure support for the stand 12. In one embodiment, the strut 24 has a general trapezium profile, where the top side is wider than the bottom side. The skirting panels 26 covers the surrounding of the stand 12 and provides a cavity under the projection top 16 and the dealer top 18.

[0056] In one embodiment, the stand 12 comprises a base 28. Preferably, the base 28 has a curvature on one side where the curvature has a parameter smaller than that of the projector top 16. The skirting panels 26 are supported on the base 28 extending upwardly and outwardly along the profiles of the struts 24 to the projection top 16 and dealer top 18. The skirting panels 26 hide the framework of struts 24 within the enclosed cavity of the stand 12. Alternatively, the framework of structs are attached to the outer surface of the skirting panels. In one preferred embodiment, the skirting of the stand 12 is formed from a single skirting panel, and in an alternative embodiment, the skirting of the stand is formed from a plurality of skirting panels 26. The overall configuration of the skirting of the stands provides sufficient leg room for customer seating or standing around the gaming table 10.

[0057] Inside the cavity of the stand 12, there is provided an engaging structure to support one or more projectors 14. The engaging structure is adapted to support the one or more projectors 14 inside the cavity under the projection top 16 or dealer top 18. In an embodiment, the engaging structure is a compartment 28. The stand 12 may also comprise other compartments for stores all sort of equipment and tools. Preferably, the compartment 28 is located under the dealer top 18. The compartment 28 is opened towards the end to the cavity of the stand 12, such that the projectors 14 can cast projects through the opening. Alternatively, the engaging structure is adapted to hold one or more projectors upside down, such that there is a clear space from the projector to the floor. The clear space allows the projectors to adjust vertically for increasing or decreasing the projection distance, and thereby changing the projection area.

[0058] In a further preferred embodiment, the projection top 16 is replaceable depending on the type of the wagering game. For example, blackjack or poker requires a semi-circular shaped table top, but sic-bo or craps requires a rectangular table top. In one embodiment, one or more projectors may be placed in the compartments to project image of different size. Further, the gaming area may be amended by the image displayed on the projection top.

[0059] In one embodiment of the present invention, the gaming table 10 comprises two projectors 14. One of the projectors 14 is located at a left-hand side of the stand 12, and one of the projectors is located at a right-hand side of the stand. Preferably, the projectors 14 are ultra-short throw or short throw projectors. These projectors 14 are adapted to create big pictures in tight spaces such as with the cavity of the stand 12 of the gaming table 10. As the projectors 14 are operating in an enclosed environment, there will be no shadow obstructing the image or light shining in the user's face. Preferably, these projectors 14 have very short throw ratios, the distance from projector to projection top 16 compared to the size of the projection top.

[0060] The enclosed stands 12 provides a stable environment for the projectors 14 to project the images on the projector top 16. The skirting of the stand 12 blocks the ambient light from outside the stand getting into the stand, and hence the outside ambient light cannot affect the projector. As the distance between the projectors 14 and the projection top 16 is short, the projection image can maintain high quality and brightness. Preferably, this separation distance of the projectors is between 30cm to lm.

[0061] In one embodiment, the gaming table 10 comprises one or more ventilation system to keep the temperature of the cavity of the stand 12 constant or within the operation threshold of the equipment inside.

[0062] In one of the preferred embodiment of the present invention, the projection the projection top 16 comprises a polymer substrate 32 supporting a projection film 34, and a padding layer on the projection film. However, other kind of transparent substrate such as glass substrate may be used. In one embodiment, the polymer substrate 32 comprises a Poly(methyl methacrylate) or acrylic layer. The projection film 34 is a rear projection screen. The padding layer provides a smooth and soft operation surface. In a preferred embodiment, the padding comprises a silicone layer 36 and a polyethylene terephthalate layer 38. However, other kind of soft transparent material may be used for the invention.

[0063] In one referred embodiment of the present invention, the gaming table 10 further comprises a drink rail 17 attached to the stand 12 such that the top surface of the drink rail is substantially registered with the top surface of the projection top 16. Typically, the drink rail 17 is covered with durable soft padding for the customers to rest their hands and put their drinks, chips, and other belongings. It is also envisaged that the drink rail 17 is also adapted to have ashtrays or cigarette put on top, and hence it is preferable that the drink rail padding is made of non-volatile material.

[0064] Reference is now made to Fig. 11 and Fig. 12 representing the hardware setup for an embodiment of the present invention. In one preferred embodiment, the gaming table 10 comprises a computer system 50 connect to the projectors 14. In one embodiment, the computer system 50 is a Personal Computer connected to the projectors. In another embodiment, the computer system is an embedded system customised for controlling the projectors 14. The computer system 50 comprises a communication module such as ethernet, WIFI, Bluetooth, etc to send and receive data from a central server 52 of the venue.

[0065] The computer system 50 comprises suitable driver for the projectors. Typically, the driver is a proprietary software for a particular projector. In some preferred embodiments of the present invention, multiple projects can be used for projecting images or animation to a single piece of projection top 14. In these embodiment, an image or animation blending software may be implemented to blend multiple images or animations into a single larger image or animation to cover the single piece of projection top 14. In one preferred embodiment, the Edge Blending software is used for blending multiple images into a single image as shown in Fig. 17. [0066] In another preferred embodiment, the computer system 50 is located within the stand 12 of the gaming table 10. The gaming table 10 may have a compartment for holding the computer system 50. Preferably, the computer system 50 is a mini- workstation with passive cooled thermal system. The chassis of the computer system 50 usually has a high efficiency in sound insulation. To maintain stable performance, in one preferred embodiment, the computer system does not have any moving parts, such as hard disk or fan. The computer system 50 may have a solid state hard drive in place of hard disk. A passive cooled thermal system in place of fans. Further, the stand 12 may further comprises padding to absorb sound and vibration generated by the equipment inside the stand.

[0067] In one embodiment of the present invention, the computer system 50 may have a media player such that it can provides animated image to projectors 14. The computer system 50 may also provide an input interface 54 for a user to control the computer system 50. In one preferred embodiment, the input device 54 is a touchscreen device. In another embodiment, the input device 54 is a handheld tablet. Typically, the input device 54 is fixed to the gaming table 10.

[0068] In one embodiment of the present invention, the computer system 50 is connect to a server 56 of artwork storage. The server 56 may be installed in a cloud or over a Wide Area Network. Preferably, the computer system 50 is connected to the server 56 over a Layer three (L3) protocol device where data packets are distributed based on the Internet Protocol (IP) addresses. In one embodiment, the L3 protocol device is a router 58. The server 56 is also capable to connect to the Internet 64 through a network gateway. Typically, the network gateway is a router 62.

[0069] In a preferred embodiment, each gaming table 10 comprises a single computer system 50 having the projector drives and media player. The computer system 50 is directly connected to one or more projectors. These gaming tables 10 are connected to a server for artwork 56 through one or more routers 56. In another preferred embodiment, the server 56 is within the same local area network as the gaming tables 10. In this environment, a Layer 3 (L3) protocol device may not be required. To increase in efficiency, a Layer 2 (L2) protocol device may be used. Typically, the L2 device is a switch. The L2 device may divide the server 50 and the tables 10 into different virtual local area network.

[0070] In certain application, such as in a casino, encryption of data is essential to prevent third party interference of the communication. Hence, the computer system 50 is typically connected to the projector through a physical cable. However, the central server 52 and the computer system 50 is preferably communicate through an encrypted channel.

[0071] Additional in further embodiments of the present invention, the displayed images on the projection top may be periodically cycled to prevent burn in of the images. Also, advertising may be periodically displayed on the projection top so as to vary the displayed image to prevent burn in.

[0072] In another embodiment, the projection top 16 of the gaming table is adapted to receive user input as a tangible user interface or touch input. Different sensors, such as camera, surface acoustic wave sensor, resistive sensing device, or capacitive sensors, etc may be devices inside the stand 12. Thereby, the projection top 16 can act as an output interface for the projectors and as an input interface.

[0073] Although the invention has been described with reference to specific examples, it will be appreciated by those skilled in the art that the invention may be embodied in many other forms, in keeping with the broad principles and the spirit of the invention described herein.

[0074] The present invention and the described preferred embodiments specifically include at least one feature that is industrial applicable.