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Patent Searching and Data


Title:
HEURISTIC-BASED VARIABLE RATE SHADING FOR MOBILE GAMES
Document Type and Number:
WIPO Patent Application WO/2022/204920
Kind Code:
A1
Abstract:
This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for heuristic-based variable rate shading for mobile games. A CPU that includes a GPU driver may obtain draw call information for a first frame of a plurality of frames. The first frame may be shaded based on a default shading rate (e.g., full shading rate). The draw call information may be associated with per shader frame states of the first frame. The CPU may estimate/detect one or more heavy draws for one or more subsequent frames of the plurality of frames based on the per shader states. The CPU may indicate, on a per draw basis, a reduced shading rate (e.g., half-shading rate) to a GPU that generates the one or more subsequent frames of the plurality of frames, when the plurality of frames is estimated to include the one or more heavy draws.

Inventors:
LI CAIQIN (US)
WEN YANSHAN (US)
LI YUNZHEN (US)
LIU YUTONG (US)
LI XIANDANG (US)
Application Number:
PCT/CN2021/083848
Publication Date:
October 06, 2022
Filing Date:
March 30, 2021
Export Citation:
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Assignee:
QUALCOMM INC (US)
LI CAIQIN (CN)
WEN YANSHAN (CN)
LI YUNZHEN (CN)
LIU YUTONG (CN)
LI XIANDANG (CN)
International Classes:
G06F1/32; G06T15/80
Foreign References:
US20180284872A12018-10-04
CN109478150A2019-03-15
US20190035049A12019-01-31
US20150178983A12015-06-25
Attorney, Agent or Firm:
NTD PATENT & TRADEMARK AGENCY LTD. (CN)
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