Title:
HEURISTIC-BASED VARIABLE RATE SHADING FOR MOBILE GAMES
Document Type and Number:
WIPO Patent Application WO/2022/204920
Kind Code:
A1
Abstract:
This disclosure provides systems, devices, apparatus, and methods, including computer programs encoded on storage media, for heuristic-based variable rate shading for mobile games. A CPU that includes a GPU driver may obtain draw call information for a first frame of a plurality of frames. The first frame may be shaded based on a default shading rate (e.g., full shading rate). The draw call information may be associated with per shader frame states of the first frame. The CPU may estimate/detect one or more heavy draws for one or more subsequent frames of the plurality of frames based on the per shader states. The CPU may indicate, on a per draw basis, a reduced shading rate (e.g., half-shading rate) to a GPU that generates the one or more subsequent frames of the plurality of frames, when the plurality of frames is estimated to include the one or more heavy draws.
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Inventors:
LI CAIQIN (US)
WEN YANSHAN (US)
LI YUNZHEN (US)
LIU YUTONG (US)
LI XIANDANG (US)
WEN YANSHAN (US)
LI YUNZHEN (US)
LIU YUTONG (US)
LI XIANDANG (US)
Application Number:
PCT/CN2021/083848
Publication Date:
October 06, 2022
Filing Date:
March 30, 2021
Export Citation:
Assignee:
QUALCOMM INC (US)
LI CAIQIN (CN)
WEN YANSHAN (CN)
LI YUNZHEN (CN)
LIU YUTONG (CN)
LI XIANDANG (CN)
LI CAIQIN (CN)
WEN YANSHAN (CN)
LI YUNZHEN (CN)
LIU YUTONG (CN)
LI XIANDANG (CN)
International Classes:
G06F1/32; G06T15/80
Foreign References:
US20180284872A1 | 2018-10-04 | |||
CN109478150A | 2019-03-15 | |||
US20190035049A1 | 2019-01-31 | |||
US20150178983A1 | 2015-06-25 |
Attorney, Agent or Firm:
NTD PATENT & TRADEMARK AGENCY LTD. (CN)
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