Title:
METHOD AND APPARATUS FOR PROCESSING VIRTUAL RESOURCES IN GAME SCENE
Document Type and Number:
WIPO Patent Application WO/2019/148992
Kind Code:
A1
Abstract:
A method and apparatus for processing virtual resources in a game scene. The method comprises: according to the current position of a virtual object in a game scene, determining a region where the virtual object is located, loading corresponding virtual resources in the game scene according to the range of the region, and taking the region as a unit to update the states of the virtual resources in the game scene, thereby effectively reducing resource consumption and being capable of greatly reducing the data processing pressure.
Inventors:
WU CHUANBEI (CN)
DU ZHIRONG (CN)
ZHENG QINGXIN (CN)
CHEN JIAZHEN (CN)
DU ZHIRONG (CN)
ZHENG QINGXIN (CN)
CHEN JIAZHEN (CN)
Application Number:
PCT/CN2018/122379
Publication Date:
August 08, 2019
Filing Date:
December 20, 2018
Export Citation:
Assignee:
NETEASE HANGZHOU NETWORK CO LTD (CN)
International Classes:
A63F13/5372
Foreign References:
CN108434739A | 2018-08-24 | |||
CN106445588A | 2017-02-22 | |||
CN1710585A | 2005-12-21 | |||
US20090287707A1 | 2009-11-19 |
Attorney, Agent or Firm:
KSK IP AGENCY (CN)
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