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Patent Searching and Data


Title:
METHOD AND DEVICE FOR DETECTING CHEATING IN GAMEPLAY
Document Type and Number:
WIPO Patent Application WO/2019/179048
Kind Code:
A1
Abstract:
A method and device for detecting cheating in gameplay, related to the technical field of computer anti-cheating, applicable in anti-cheating in gameplay, capable of detecting whether a user is cheating in gameplay while playing a game, thus ensuring the fairness of gameplay. The method comprises: monitoring via a preset communication module a network message that needs to be transmitted, where the anti-decompilation capability of a first programming language on which the preset communication module is based is stronger than the anti-decompilation capability of a second programming language on which the network message is based (S11); when location coordinates of a user carried in the network message are detected to be located in a preset monitored area of a gaming scene, recording an operating parameter of the user in the preset monitored area (S12); and transmitting the operating parameter to a server via the preset communication module, thus allowing the server to determine, on the basis of the operating parameter, whether the user is cheating (S13).

Inventors:
JI RONG (CN)
Application Number:
PCT/CN2018/103628
Publication Date:
September 26, 2019
Filing Date:
August 31, 2018
Export Citation:
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Assignee:
BEIJING KINGSOFT INTERNET SECURITY SOFTWARE CO LTD (CN)
International Classes:
A63F13/75
Foreign References:
CN103530490A2014-01-22
CN106550026A2017-03-29
CN101071456A2007-11-14
US20090163280A12009-06-25
Attorney, Agent or Firm:
TSINGYIHUA INTELLECTUAL PROPERTY LLC (CN)
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