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Patent Searching and Data


Title:
METHOD FOR PROCESSING DATA IN A DATA PROCESSING SYSTEM
Document Type and Number:
WIPO Patent Application WO/2023/151808
Kind Code:
A1
Abstract:
The invention relates to a method for processing data in a server-based data processing system (10), which data processing system (10) handles a plurality of scheduled events (22, 24) as well as bets on the outcome of said events, in which processing data system (10) the bets can be input into the data processing system (10) via data input devices (16, 20), in which data processing system (10) credits are given if entered bets match the outcome of the related events, wherein the data processing system (10) offers a combined bet for at least two events, which combined bet links said events in a manner that a player is credited only if his bets regarding a specified portion of said events of the combined bet are correct. According to the invention the data processing system provides for said combined bet an amendment routine, which keeps a player's combined bet valid even if his bets regarding the outcome of a specified portion of any of said events of the combined bet except the last event are incorrect.

Inventors:
GAJRAKU FITIM (DE)
Application Number:
PCT/EP2022/053371
Publication Date:
August 17, 2023
Filing Date:
February 11, 2022
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
EDIMON GMBH (DE)
International Classes:
G07F17/32
Foreign References:
US20190362598A12019-11-28
US20170103615A12017-04-13
Attorney, Agent or Firm:
GLÜCK KRITZENBERGER PATENTANWÄLTE PARTGMBB (DE)
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Claims:
Claims:

1. Method for processing data in a server-based data processing system (10), which data processing system (10) handles a plurality of scheduled events (22, 24) as well as a plurality of bets on the outcome of said events, in which processing data system (10) the bets can be input into the data processing system (10) via data input devices (16, 20), in which data processing system (10) credits are given if entered bets match the outcome of the related events, wherein the data processing system (10) offers a combined bet for at least two events, which combined bet links said events in a manner that a player is credited only if his bets regarding a specified portion of said events of the combined bet are correct, characterized in that the data processing system provides for said combined bet an amendment routine, which keeps a player's combined bet valid even if his bets regarding the outcome of a specified portion of any of said events of the combined bet except the last event are incorrect.

2. Method according to claim 1, in which the crediting amount for the participant taking the amendment routine is changed during the course of the event.

3. Method according to claim 2, characterized in that bets are credited according to quotes which reflect the probability for a certain outcome of an event, and that the crediting quote for the participant taking the amendment routine is decreased over the run time of the at least one event of the combined bet.

4. Method according to one of the previous claims, characterized in that a bet to the outcome of an event can be input during an access time period prior to the outcome of the event.

5. Method according to claim 4, characterized in that an amendment routine can be taken by a player during the access time period.

6. Method according to claim 4 or 5, characterized in that the access time period ends with the beginning of at least one of the combined events.

7. Method according to one of claims 4 to 6, characterized in that the access time period ends with the outcome of said one of the combined events, whereby the quote is continuously reduced during the happening of said event.

8. Method according to one of the preceding claims, characterized in that after taking the amendment routine the quote for the miss-guessed event is set to a value between 0 and 1.

9. Method according to one of the preceding claims, characterized in that the credits for the remaining event(s) of the combined bet are lowered.

10. Method according to one of the preceding claims, characterized in that the data processing system (10) handles member-accounts (26) , comprising at least the participant's ID data and his current guess data.

11. Method according to claim 8, characterized in that the member account comprises guess history data and that the amendment routine is offered to the participant dependent on the history of his bets.

12. Method according to one of the preceding claims, characterized in that the communication between the participant and the data processing system is realised via an App installed on a client terminal device, preferably on a mobile device.

13. Server-based data processing system (10), comprising

- an event data memory (24), comprising at least event ID data, with start time, end time and at least outcome of the event,

- data input devices (16, 20) for players for the entry of guess data to bets on the outcome of an event from the event data memory, and

- a bet processing unit (28), which handles all guess data entries to all bets, and comprises a comparator unit which compares the outcome and optionally also current status of an event with the guess data entries, which bet processing unit (28) comprises a crediting unit for the players according to the comparison result of the bet processing unit, which data processing system (10) offers a combined bet for at least two events of the event data memory, for which combined bet the bet processing unit is (28) configured to link the events of the combined bet in a way that the member account is credited only if his guess regarding a specified portion of said events of the combined bet is correct, otherwise the his guess for the combined bet is deemed being forfeited, characterized in that the bet processing unit (10) comprises an amendment routine, which keeps a combined bet valid even if the entered guess data are incorrect regarding the outcome of a specified portion of said events except of the combined bet except the last one.

14. System according to claim 13, characterized in that the data input devices (16) are realized via a software interface running in client terminal devices.

Description:
Method for processing data in a Data processing system

The present invention refers to a method for processing data in a server-based data processing system, which data processing system handles a plurality of scheduled events as well as bets on the outcome of these events. The bets can be input usually during an access time period prior to the event's outcome into the data processing system. If a bet entered by a player matches the outcome of the event credits are given by the data processing system. Such data processing systems are regularly online bet systems which allow a user or player the placing of a guess for scheduled events as e.g. sport matches but also card games, etc..

The inventive data processing system further offers a combined bet for at least two events, e.g. two sports events, which combined bet links said at least two events in a manner that a participant is credited only if his bets regarding a specified portion of said events of the combined bet is correct, otherwise the his combined bet is forfeited. Accordingly, e.g. the bet is won only if the participant's guess match with at least one partial aspect of each of the at least two events..e.g. won/lost etc.. Of course the bet can also relate to the exact outcome., e.g. in soccer matches the exact outcome might include the number of goals or goal difference.

These types of data processing systems are known. Although, combined bets offer a new type of extended bet options, this combining of several events has the disadvantage that if a bet on only one outcome of the combined events is wrong, the whole combined bet is forfeited. Particularly, if a combined bet links more than two events, e.g. four or five events, the probability that one of the outcome of the events is guessed wrongly is quite high, which might generally affect the acceptance of combined bets with the participants or players.

The object of the present invention is to provide a method and a data processing system which offers a better acceptance for combined bets with the players.

The object is solved with a data processing system according to claim 1 as well as with a data processing system according to claim 13. Preferred embodiments of the invention are subject matter of the corresponding dependent claims. Preferred embodiments of the invention are also described in the specification and the drawings of the present application.

The inventive method offers to a player of a combined bet an amendment routine, which keeps his guess or bet valid if it is incorrect regarding the outcome of at least a specified portion of said events. With this amendment routine which is designated hereinafter as "Wildcard" the player can still continue his combined bet with respect to the other one(s) of the combined events, so that after a wrong guess on one of the events not his complete combined bet is forfeited. This makes the playing of a combined bet more promising and interesting.

The amendment routine or "Wildcard" has to be taken by a player prior to the outcome of any of the combined events which does not match the player's bet, except the last event. If e.g. the combined bet comprises four events and the player's bets on the first two events were correct he might "draw the wildcard" until the outcome of the next event. So he can e.g. during the course of the third event verify based on its intermediate status, whether or not his bet might be wrong. Thus, with the amendment routine he can save his correct bets for the first two events of his combined bet, even if his guess for the third event should fail.

In a preferred embodiment of the invention the crediting amount for the player taking the amendment routine is changed during the course of the event. Thus, if the access time period for a guess ends after the start of an event, e.g. prior to the event's outcome, the intermediate status of an event surely affects the player's guess. Accordingly, this knowledge of the intermediate status of an event could be considered by changing, e.g. lowering the amount to be credited in case of a correct guess.

Generally, bets are credited according to quotes which reflect the probability for a certain outcome of an event. In order to extend the access time period for the entry of a guess, the guess might also be entered after the start of the event. Preferably, in this case the crediting quote for the player taking the amendment routine is decreased over the run time of the at least one event of the combined bet.

Advantageously, the amendment routine is offered to a player in the data processing system for all events of the combined bet except the last one, as currently there are also options to terminate a combined bet before the last event has an outcome. Thus, if a combined bet comprises three events the wildcard can be drawn for the first two events of the combined bet. Preferably, after taking the amendment routine the quote for the miss-guessed event is set to a value between 0 and 1, so that the guess of the player of the combined bet is still valid.

In case, a player takes the amendment routine for his combined bet, the credits for the remaining event(s) of the combined bet are lowered as a kind of compensation for saving the bet. Accordingly, the quote for the lost event/game can be reduced and thus the gain can be minimized.

In a preferred embodiment of the invention the data processing system handles member-accounts, comprising at least the participant's ID data and his current guess data, preferably also his bank account data. Via this measure, the input of bets and the crediting can easily be accomplished via the player's member accounts.

Preferably, the member account comprises guess history data and that the amendment routine is offered to the participant dependent on the history of his bets. Accordingly, advertising and crediting of bonuses, e.g. offering of free bets or free amendment routines can be handled based on his guess history in his member account.

The accessibility to the data processing system is greatly enhanced if the communication between the participant and the data processing system is realised via an App installed on a client terminal device, preferably on a mobile device. Accordingly, the player can always participate in bets and can be informed in time about the status of the relevant events and about the status of his bets.

The invention also refers to a server-based data processing system, comprising:

- an event data memory, configured to store at least event ID data, with start time, end time and at least outcome of the event,

- data input devices for players for the entry of guess data to bets on the outcome of an event from the event data memory, preferably client terminal devices as smartphones, but also game consoles in game halls, and

- a bet processing unit for handling the guess data entries for all bets, and comprising a comparator to compares the outcome and optionally also current status of an event with the entered guess data, which bet processing unit comprises a crediting unit for the players according to the comparison result of the bet processing unit.

The data processing system offers a combined bet for at least two events from the event data memory, for which combined bet the bet processing unit is configured to link the events of the combined bet in a way that the member account is credited only if his guess regarding a specified portion of said events of the combined bet is correct. This combined bet enhances the play options for a player participating in a bet system and probably makes it more interesting.

According to the invention the bet processing unit comprises an amendment routine, which keeps a combined bet valid even if the entered guess data are incorrect regarding the outcome of a specified portion of said events of the combined bet.

This makes the use of a combined bet more appealing. The "saving" of his combined bet via the amendment routine or wildcard can be compensated e.g. by lowering the credit quotes for the remaining events. This amendment routine has preferably to be taken by a player, but it can also be given to a player as a bonus, which he hasn't to activate.

Preferably, the data input device is realized with a software interface in client terminal devices, which is easy to realize and to customize to specific bet systems.

Following terms are used as synonyms: user - player - participant - member account holder; amendment routine - wildcard; combi bet - combined bet; input device - client terminal device - mobile device; combi - combined; guess - tip - bet;

The invention is now described hereinafter by the aid of an embodiment in connection with the enclosed drawings.

Fig. 1 shows a data processing system for handling single and combined bets,

Fig. 2 shows a flow-chart for entering a bet,

Fig. 3 shows a flow-chart for the data entry for a combined bet,

Fig. 4 shows a flow-chart of the data processing of a combined bet, and

Fig. 5 shows a wildcard option routine for enabling an amendment routine in a player's combined bet.

The data processing system 10 comprises a server 12 which is connected to a public communication network 14 as e.g. the Internet. A plurality of individual terminal devices 16, for example smartphones, as well as game halls 18 comprising a plurality of game consoles 20 are connected to the server via the communication network 14. The server 12 is connected with an event data source 22 for scheduled events, e.g. soccer matches or card games or gambling events. From the event data source 22 the type of an event, its starting time, its scheduled end time as well as the intermediate status and final outcome of the event are forwarded to an event memory 24 of the server 12.

Preferably, the server 12 has a member account memory 26 in which the member IDs, the member's bet history, current bets, debiting and crediting data and eventually bonuses etc. are stored. The server 12 finally has a bet processing unit 28 which processes all entered bets which are inputted by players via their terminal devices 16 or game consoles 20. The bet processing unit 28 handles the intermediate status and final outcomes of events from the event memory 24 and the entered bets with the estimated outcomes of the events. Finally the bet processing unit 28 credits and debits amounts corresponding to the active bets of the players. Hereby it is to be considered that the participation via terminal end devices 16 regularly necessitates some kind of player ID which can be stored in the member account memory 26, whereas playing on game consoles 20 in game halls 18 enables an anonymous participation on the bets handled the data processing system 10 whereby in this case preferably the debiting and crediting is performed directly via the game hall 18.

Fig. 2 shows a flow-chart of a bet performed by a player, whereby his own terminal device 16 or a game console 20 of a game hall 18 acts as I/O device for the data processing system 10 run on the server 12.

At start step 30, the processing of his bet starts and proceeds to single/combi selection step 32 in which the player has to decide whether he wants to perform a single bet or a combined bet. In case he wants to play a combined bet he is led to the combi routine 33 which is further carried out in Fig. 3.

In case he wants to play a single bet, the flow-chart branches to event input step 34 where the player has to select an accessible event from the available events. The term "accessible event" in this connection means that the event is already present in the event memory 24 but which has not yet started or at least has not yet ended so that its outcome is still open, so that the access time period for entering bets for that event is open. After having selected an event in event input step 34, the player is led to guess and stake input step 36 where the player has to enter his guess, e.g. win/loose or goal ratio or a number or colour in roulette etc. as well as the stake for his guess. The guess for a sport event may involve for example simply a decision whether or not one of two teams win or loose or in an extended guess even a goal ratio, for example in soccer or other ball games. In card games the bets can go on card colours or card values etc. Aside of his guess, the player has to enter in the guess and stake input step 36 also his stake, i.e. what amounts he wants to place on his guess. After having input these required data his account is debited in the next accounting step 38.

The data processing system 10, particularly the bet processing unit 28, continuously monitors the event in question with the outcome monitoring step 40 on its outcome. After the event's outcome the procedure proceeds to comparison step 42 in which the comparator of the bet processing unit 28 internally checks whether the player's guess matches the event's outcome. If this is not the case, the flow-chart proceeds to bet lost step 44 wherein the player is informed that he lost the bet maybe also showing the outcome of the event and his guess and if the player has a member account the bet is saved in his account history in bet history saving step 46 whereafter the bet procedure ends in terminal step 48.

If the bet processing unit 28 finds in the comparison step 42 that the player's guess matches the outcome of the event, the flow-chart branches to credit calculating step 50 in which the bet processing unit 28 calculates the credits to be paid to the player based on the quote that is set by the company running the data processing system 10, regularly based on statistical data of all player bets on the event outcomes. After having calculated the credits, the flow-chart proceeds to credit step 52 wherein the credit is paid either to the member account in the member account memory 26 or, if the player is playing on a game console 20 in a game hall 18, the credits are directly paid to the player via a person or machine in the game hall 18. If the player is registered, the bet is according to bet history saving step 46 stored in his account history of his member account in member account memory 26 and the bet handling proceeds to terminal step 48.

Fig. 3 shows the further handling if the player chose in single/combi selection step 32 of Fig. 2 to play a combined bet. The combined bet starts in start field 33 and proceeds to event selection step 54 where the player has to select one of the accessible events from the event memory 24 of the server 12. With his selection, the crediting quote for said event is shown to him in display step 56. In the confirmation/rejection step of event selection 58, the player can choose whether or not he wants to place a guess on the chosen event. If not, he is branched back to event selection step 54. If the player wants to enter a guess for the selected event, he is forwarded to guess entry step 60 where he enters his guess. From there, the flow-chart proceeds to guess number check 62 where the bet processing unit 28 checks whether this was the first guess of the combi-bet in which case it branches back to event selection step 54 to input at least a second event for the combined bet. If it is not the first guess, this means that the player has at least inputted bets for two different events. Thus, now he is asked guess entry confirmation step 64 for combined bet whether all entries for the combined bet have been made. If he wants to add further events, he is branched back to event selection step 54. If a combined bet has a fixed number of combined events the re-branching to the event selection step 54 is repeated automatically until he has input the set number of events. If his entry for the combined bet is completed, his combi quote is displayed in combi quote display step 66 whereafter the player has to enter in stake entry step 68 his stake for the combined bet. After the entry of his stake, his account will be debited in debiting step 70 and the entry of the combined bet is ended in the start field 72 for the processing of the combined bet according to Fig. 4.

According to Fig. 4 the processing of the combined bet starts in processing start field 72 with the end of the entry of the events and bets for his combined bet according to Fig. 3. From this start field 72, it is proceeded to a Wildcard option routine 74 which is shown in detail in Fig. 5. With this Wildcard option routine 74 it is checked whether a Wildcard is available for the player for his combined bet. The Wildcard defines an amendment routine which keeps the player's combined bet valid even if one of his bets of the combined bet is wrong. Thus, after having determined whether or not a wildcard is enabled or not the combined bet proceeds to the event monitoring procedure 76 in which the events of the combined bet are monitored on their outcomes via outcome checking step 78, i.e. in this step it is checked whether the events have already an outcome, i.e. a final result. If no event outcome is present, it is proceeded to wildcard checking step 80 of the bet processing unit 28 in which it is checked whether the Wildcard is enabled for the player in the above-mentioned Wildcard option routine 74 or not. If this is not the case, it is proceeded back to the outcome checking step 78. If the Wildcard is enabled, it is internally checked in access time checking step 82 whether the access time for taking a Wildcard is open. If this is not the case, it is branched to the outcome checking step 78 If the access time is identical with the time prior to the event result this step can be omitted. If a Wildcard for the combined bet can still be taken, it is proceeded to wildcard entry step 84 which offers the drawing of a Wildcard to the player, which he can take or not. From there, it is proceeded back to the outcome checking step 78. If during this event monitoring of outcome checking step 78 it is found that an event has an outcome, it is proceeded to comparison step 86 where it is checked in the comparator of the bet processing unit 28 whether the player's guess matches the event outcome. a) If the players guess is found wrong in the comparison step 86, it is proceeded to wildcard checking step 88 where it is checked whether the player has taken the Wildcard in the wildcard entry step 84. If he didn't, it is proceeded to step 90 where the player is informed, e.g. via the display of the terminal device 16 that the combi-bet is forfeited. From there, it is proceeded to step 92 where the bet is saved in the account history of the member account if the player is owner of a member account, and from there, the combi bet procedure proceeds to the end step 94. If however it reveals in decision step 88 that the Wildcard has indeed been taken by the player, a credit flag is set in step 96 after which the Wildcard is disabled in disabling step 98. Via this disabling of the wildcard in disabling step 98 it is ensured that the player can place the wildcard only once, i.e. only for one event of the combined bet. b) If the player's guess is found correct in the comparison step 86 it is proceeded to decision step 100 where it is checked whether all event have already an outcome or not. If this is not the case, the combined bet routine branches back to event monitoring routine 76.

Finally, if the event outcomes of all events of the combined bet are present it is branched to the credit flag checking step 102 where it is checked whether the credit flag is set. The credit flag has been set in step 96 in a case where the Wildcard has been taken to amend a wrong guess. Thus, if the credit flag is set, it is proceeded to calculation step 104 where lower credits are calculated to be paid to the player's member account. If the credit flag is not set, credit flag checking step 102 branches to calculation step 106 where a higher credit amount is calculated, usually depending on the combi quote of the combined bet and the player's stake. Both calculation steps 104 and 106 proceed to the crediting step 108 to pay the win to the member account. From there it is proceeded to bet history saving step 92 of combi bet in which the combi bet is stored in the account history, if the player has a member account. After this step the combi bet ends in end field 94.

Finally, an optional Wildcard option routine 74 is described in Fig. 5. The Wildcard option routine starts in wildcard routine start field 110 and proceeds to a first wildcard checking field 112 where it is checked whether the account history of the player's member account qualifies the member account for a Wildcard. This is for example preferable if the player is a frequent player and places a lot of bets so that such a Wildcard can be granted as a bonus if the player is a long and/or frequent player. So if the account history qualifies for the Wildcard, the procedure proceeds to enabling step 114 enabling the Wildcard for the player and from there it proceeds to end step 116 from which the Wildcard option routine 74 goes to the monitoring step 76 of the combined bet routine of Fig. 4.

If the account history in decision field 112 does not qualify for a Wildcard, it is proceeded to decision field 118 where it is checked whether or not the player has paid for a Wildcard. If this is the case, the routine again branches to enabling field 114 and from there to end step 116. If the player has not paid for a Wildcard, it is proceeded to decision field 120 where it is checked whether some special bonus exists for the player's account, for example the gaining of a Wildcard in a kind of lottery or some special events held by the company running the data processing system 10. If such a bonus is present for the player's account, it is again branched to enabling field 114 and from there to end step 116. If also no bonus is available for the player's account, it is branched to disabling field 122 and from there to the end step of the Wildcard routine so that the following combined bet procedure of Fig. 4 is running without giving the player the option to take a Wildcard in the combined bet.

A Wildcard can furthermore be awarded to a player dependent on his minimum stake and/or dependent on minimum quotes of the single bets of his combi bet.

The above system and procedure only specified one embodiment of the invention which can be varied within the scope of the appended patent claims.

List of reference numbers: data processing system - server based online bet platform data server public communication network - Internet client terminal devices - mobile devices - smartphones with I/O App or browser based I/O game halls game consoles in game halls event data source event memory member account memory bet processing unit start step of bet processing single/combi selection step to choose between single bet and combined bet start field of combined bet data entry event input filed in single bet routine guess and stake input filed in single bet routine accounting step - preferably debiting member account in member account memory outcome monitoring step comparison step - correct/incorrect guess bet lost display step bet history saving step of single bet end step of single bet credit calculating step of single bet crediting step of single bet event selection step of combi bet bet quote display step confirmation/rejection step of event selection guess entry step for combined bet guess number check guess entry confirmation step for combined bet combi quote display step stake entry step for combined bet debiting step, preferably on member account start field of combi bet routine wildcard option routine event monitoring procedure of combined bet event outcome checking step wildcard enabled checking step access time checking step entry step for drawing wildcard comparison step correct/wrong guess for combi bet wildcard checking step display step for lost bet bet history saving step of combi bet end field of combi bet routine set credit flag step disable wildcard step outcome checking step - all events of combined bet hav an outcome? credit flag checking step credit calculation step - lower credit credit calculation step - higher credit credit step - pay credit to player or to member account start field of wildcard option routine first wildcard checking field - account history enable wildcard step end field of wildcard option routine second wildcard checking field - wildcard paid third wildcard checking field - bonus option disable wildcard step