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Patent Searching and Data


Title:
METHOD AND SYSTEM OF MOVING CHARACTER IN ONLINE GAME
Document Type and Number:
WIPO Patent Application WO/2015/176669
Kind Code:
A1
Abstract:
The present disclosure is applicable to the field of online games, and provides a method and a system of moving a character in an online game, The method of moving a character in an online game includes: receiving, by a first client, a movement instruction for a specified character, where the movement instruction includes a destination grid, acquiring a game map including a marked dynamic blocking grid, where the marked dynamic blocking grid is a dynamic blocking grid on which a game character exists, establishing an optimal path from a current start grid on which the specified character is located to the destination grid specified in the movement instruction without traveling through the marked dynamic blocking grid, generating movement information including the specified character and the optimal path, and sending the movement information to a server; and receiving, by the server, the movement information sent by the first client, and sending the movement information to all clients except the first client by group messaging. When each client controls a specified character to move along an optimal path, a scene in which one game character travels past another rather than a scene in which the specified character travels through another game character is presented, having more sense of reality.

Inventors:
ZHU XIAOYIN (CN)
Application Number:
PCT/CN2015/079459
Publication Date:
November 26, 2015
Filing Date:
May 21, 2015
Export Citation:
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Assignee:
TENCENT TECH SHENZHEN CO LTD (CN)
International Classes:
G06F19/00
Foreign References:
CN103716237A2014-04-09
CN103957224A2014-07-30
CN1941788A2007-04-04
KR20040010038A2004-01-31
Attorney, Agent or Firm:
ADVANCE CHINA IP LAW OFFICE (CN)
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