Title:
METHOD USED FOR MANUFACTURING CLAMPING COMPONENT OF VIRTUAL REALITY EQUIPMENT
Document Type and Number:
WIPO Patent Application WO/2018/040014
Kind Code:
A1
Abstract:
Provided is a method used for manufacturing a clamping component of virtual reality equipment, used for solving the problem in existing technology wherein a clamping component is easily broken or damaged during the process of being used by a user. The method comprises the following steps: S1: performing injection molding formation on metal powder to obtain a metal layer having a preset shape; and S2: placing the metal layer in an injection molding mold to be integrated with silica gel so as to obtain a clamping component. The following steps are further comprised between S1 and S2: S3: degreasing the metal layer to remove a binder therein; S4: sintering the degreased metal layer at a vacuum state; S5: naturally cooling the sintered metal layer to a preset cooling temperature and then forcibly cooling; and S6: reprocessing the cooled metal layer.
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Inventors:
LI GANG (CN)
ZHANG FENGXUE (CN)
ZHANG FENGXUE (CN)
Application Number:
PCT/CN2016/097655
Publication Date:
March 08, 2018
Filing Date:
August 31, 2016
Export Citation:
Assignee:
SHENZHEN DLODLO NEW TECH CO LTD (CN)
International Classes:
B22F3/22; B29C45/14; B29C45/78
Foreign References:
CN103341945A | 2013-10-09 | |||
CN103658657A | 2014-03-26 | |||
KR20060068807A | 2006-06-21 | |||
KR100725209B1 | 2007-06-04 | |||
JPS63203702A | 1988-08-23 | |||
CN106378900A | 2017-02-08 | |||
CN205356858U | 2016-06-29 |
Attorney, Agent or Firm:
UNITALEN ATTORNEYS AT LAW (CN)
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