To provide a game machine in which acquired advantage is not decreased even when a combination that needs symbol stopping operation is not formed in an advantageous game state which ends as a predetermined number of game mediums are discharged.
The game machine controls to stop replay symbols on an effective line when there are replay symbols that correspond to a replay combination while there are no symbols that correspond to a first minor winning combination at symbol positions within a pull-in range when a stop switch is operated in a case where a combination of symbols corresponding to a first minor winning combination in which symbols separately disposed beyond a pull-in range are set for a combination of symbols that correspond to the combination in an advantageous game state that ends as a predetermined number of game mediums are discharged.
JP2006204532A | 2006-08-10 | |||
JP2007054242A | 2007-03-08 | |||
JP2001161895A | 2001-06-19 |