Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018102713
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of increasing game amusement by an interesting performance.SOLUTION: A game machine capable of performing variable display and controlling a state to an advantageous state advantageous to a player comprise: holding storage means for storing information on variable display as holding storage information; and specific performance execution means capable of executing a specific performance; and change performance execution means capable of executing a change performance for changing a performance mode of the specific performance. The specific performance execution means can execute a specific performance in accordance with execution of the variable display in a specific variable pattern. The change performance execution means executes a change performance in accordance with the number of holding storage information when the specific performance is executed and changes the performance mode of the specific performance.SELECTED DRAWING: Figure 29
Inventors:
OGURA TOSHIO
IWAMOTO TAKAHIRO
IWAMOTO TAKAHIRO
Application Number:
JP2016253880A
Publication Date:
July 05, 2018
Filing Date:
December 27, 2016
Export Citation:
Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2016059455A | 2016-04-25 | |||
JP2017202270A | 2017-11-16 | |||
JP2011120735A | 2011-06-23 |
Attorney, Agent or Firm:
Fukami patent office
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