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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019166020
Kind Code:
A
Abstract:
To provide a game machine which can stabilize a behavior when a movable body stops.SOLUTION: A pachinko game machine PY1 includes a frame face movable body 400 which can move to a retraction position or an appearance position, a frame face moving motor 311 which can give a drive power to the frame face movable body 400, and a performance control microcomputer 121 which can control a performance. An excitation method of the frame face moving motor 311 includes a two-phase excitation in which the number of excitation phases to be excited is relatively large, and a one-two phase excitation in which the number of excitation phases to be excited is relatively small. The performance control microcomputer 121 can set the excitation method of the frame face moving motor 311 to the one-two phase excitation to stop the moving frame face movable body 400 at the appearance position.SELECTED DRAWING: Figure 30

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Inventors:
ASANO KOHEI
NODA YASUYUKI
Application Number:
JP2018056024A
Publication Date:
October 03, 2019
Filing Date:
March 23, 2018
Export Citation:
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Assignee:
SANEI R & D CO LTD
International Classes:
A63F7/02; H02P3/06; H02P8/24
Attorney, Agent or Firm:
特許業務法人コスモス国際特許商標事務所



 
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