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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2020151071
Kind Code:
A
Abstract:
To provide a game machine capable of improving an amusement.SOLUTION: A game machine can control a state to a normal state (low probability/low base state), a KT state (high probability/low base state) in which a frequency of being controlled to a small winning game state is higher than that of the normal state, and a probability variation state (high probability/high base state) which is advantageous relative to the normal state and is different from the KT state. When a jackpot variation is started in the probability variation state, a state is controlled to a probability variation state until 30 seconds pass since start of the jackpot variation, and a state is controlled to the KT state after 30 seconds pass, and in a period until 30 seconds pass, a KT inciting performance for suggesting whether or not a state is controlled to the KT state can be executed. Therefore, in the game machine, an amusement related to shift of a game state can be improved.SELECTED DRAWING: Figure 9-17

Inventors:
OGURA TOSHIO
Application Number:
JP2019051113A
Publication Date:
September 24, 2020
Filing Date:
March 19, 2019
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02