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Patent Searching and Data


Title:
ELECTRONIC GAME MACHINE AND METHOD EMPLOYING DOLL
Document Type and Number:
WIPO Patent Application WO/1999/024133
Kind Code:
A1
Abstract:
Electronic game machine and method employing a joy stick comprising a doll for assisting a child to play an electronic game. The electronic game machine employing a doll comprises means for sensing diverse motions of the doll being operated to play an electronic game, a control means built in the doll and used for generating a game progress signal for playing the electronic game based on a state signal fed from the sensing means, a transmission means installed in the doll and used for transmitting wirelessly the game progress signal from the control means to the main processing means, and a voice chip built in the doll and used for generating a voice signal based on the control of the control means. The electronic game unit further comprises a remote control means for generating a game progress signal for playing the electronic game, and a main processing means for playing the electronic game while receiving the game progress signal from the remote control means and outputting a voice and image.

Inventors:
SHIN BEOM CHEOL (KR)
Application Number:
PCT/KR1998/000357
Publication Date:
May 20, 1999
Filing Date:
November 07, 1998
Export Citation:
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Assignee:
SEJI ELECTRONICS CO LTD (KR)
SHIN BEOM CHEOL (KR)
International Classes:
A63F13/06; G06F19/00; A63H3/00; G06F3/0338; (IPC1-7): A63F9/22
Foreign References:
JPH08305473A1996-11-22
JP4034789B
JPH02209169A1990-08-20
JP4031635B
JPH08272520A1996-10-18
Attorney, Agent or Firm:
Won, Eun Sup (Yeoksam-dong Kangnam-ku Seoul 135-080, KR)
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