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Patent Searching and Data


Title:
FIELD GAME
Document Type and Number:
WIPO Patent Application WO/2022/245755
Kind Code:
A1
Abstract:
Field games comprise a playing field having a defined area at only one end of the playing field, and a remaining area. The defined area is configured to accommodate a player having possession of a ball therein, and may be configured to prevent entry from one or more direction, or may be configured to permit access from all sides. The field game may be played by two teams of players, initially positioned at different locations of the playing field, where one team has the objective of putting one or more of its players in the defined area with possession of one or more balls and thereby scoring, and where the other team has the objective of trying to prevent the opposite team from its objective of scoring. Teams switch objectives after the team in possession scores with its balls and/or loses possession of its balls, and play is quickly resumed.

Inventors:
PATTERSON JAMES (US)
Application Number:
PCT/US2022/029499
Publication Date:
November 24, 2022
Filing Date:
May 16, 2022
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
PATTERSON JAMES (US)
International Classes:
A63B63/00; A63B67/00
Foreign References:
US20190314698A12019-10-17
US5518234A1996-05-21
US6902500B22005-06-07
US11219808B22022-01-11
DE102008036148A12010-02-04
Other References:
LUXBACHER JOSPEH: "Half court soccer", SHOOT2SCORE, 13 August 2009 (2009-08-13), XP093011136, Retrieved from the Internet [retrieved on 20230103]
ANONYMOUS: "Kickoff (gridiron football) ", WIKIPEDIA, 18 January 2013 (2013-01-18), XP093011137, Retrieved from the Internet [retrieved on 20230103]
ANONYMOUS: "Small-sided game to an end zone ( first to three) 2v2-4v4", 5 February 2015 (2015-02-05), USA, pages 1 - 4, XP009541724, Retrieved from the Internet
Attorney, Agent or Firm:
LANGTON, Grant T. (US)
Download PDF:
Claims:
What is Claimed is:

1. A game comprising: a playing field comprising a defined area at only one end of the playing field and a remaining area away from the defined area, the defined area configured to accommodate a player having possession of a ball therein; and a first team of players that during game play operate to try to prevent a second team of players having possession of the ball to place a second team player in possession of the ball in the defined area; wherein upon commencement of the game there are one or more balls placed into play and in possession by the second team.

2. The game as recited in claim 1, wherein upon commencement of the game the first team of players are positioned on a first side of the playing field including the defined area, and the second team of players is positioned on a second side of the field opposite the first side.

3. The game as recited in claim 1, wherein the defined area comprises an enclosure that prevents entry into the defined area from at least one direction of the playing field.

4. The game as recited in claim 1, wherein the defined area is accessible from all sides on the playing field.

5. The game as recited in claim 1, wherein the defined area has a rectangular configuration as viewed downwardly from an elevation above the defined area.

6. The game as recited in claim 1, wherein the playing field has a circular shape.

7. The game as recited in claim 1, wherein the playing field has a square shape.

8. The game as recited in claim 1, wherein the playing field has an oval shape.

9. The game as recited in claim 1, wherein the playing field has a rectangular shape.

10. The game as recited in claim 1, wherein the ball is round and comprises an outside surface having a plurality of surface features configured to enable one to grasp or throw the ball during game play.

11. A method of playing a game comprising: placing a first team of players at a first end of a playing field; and placing a second team of players at a second end of the playing field, wherein the second end of the playing field includes a defined area configured to accommodate placement of a player having possession of a ball therein, wherein the playing field includes only one defined area; wherein during game play the first team of players are in possession of one or more balls with the objective of moving the one or more balls to the second end of the playing field to place a player from the first team in possession with one of the balls into the defined area, wherein during game play the second team of players engages the first team with the objective of preventing the first team from placing a player from the first team in possession with one of the balls into the defined area.

12. The method as recited in claim 10, wherein the game is played with approximately three balls in the possession of the first team.

13. The method as recited in claim 10, wherein the second team is initially in possession of the one or more balls and transfers the one or more balls to the first team to begin game play.

14. The method as recited in claim 13, wherein the second team moves towards the first end of the field to engage the second team after initiating transfer of the one or more balls.

15. The method as recited in claim 10, wherein the during game play the first team moves the one or more balls in any manner between members of the first team, and moves the one or more balls in any direction on the field, and wherein possession of any of the one or more balls by the first team is lost when a member of the first team fails to maintain control of such any of the one or more balls.

16. The method as recited in claim 10, wherein once all of the one or more balls in play are either lost control of by the first team and/or placed in the defined area by the first team, the first and second teams of players switch sides on the playing field and the game starts again with the second team of players having the objective of placing one or more second team players having possession of the one or more balls into the defined area and the first team of players having the objective of preventing the second team of players from placing one or more second team players having possession of the one or more balls into the defined area.

17. The method as recited in claim 16, wherein game play continues with the first and second teams switching sides one or more times after losing possession of the one or more balls and/or placing the one or more balls in the defined area for a defined period of time.

18. The method as recited in claim 17, wherein after the defined period of time a winning team of the first team of players and the second team of players is decided based on a highest score that is associated with a total number of balls placed in the defined area by the first team of players and second team of players.

19. The method as recited in claim 18, wherein each ball placed in the defined area counts as one point.

20. The method as recited in claim 17, wherein there are two defined periods of time with a time break in between the two defined periods, wherein the first defined period begins with the start of game play, and wherein for the second defined period the second team of players is initially positioned at the first end of the field with the objective of moving the one or more balls to the second end of the field and placing one or more second team players having possession of the one or more balls in the defined area, and the first team of players are initially positioned at the second end of the field with the objective of preventing the second team from placing one or more second team players having possession of the one or more balls in the defined area.

Description:
FIELD GAME

CROSS-REFERENCE TO RELATED APPLICATIONS

[0001] This application claims priority of U.S. Non-Provisional Application No.

17/322,887 filed May 17, 2021, entitled “FIELD GAME”, which is incorporated herein by reference in its entirety.

FIELD

[0002] A competitive game or sport played by opposing groups of people or teams on a playing field having an objective of being high energy, fast-paced, full contact, and high scoring.

BACKGROUND

[0003] Field games such as football, rugby, dodgeball and others are known in the art and involve some type of sporting field or court on which they are played. Such sports involve the use of competing teams or an objective that places one player against one or more other player for purposes of scoring or achieving one or more points through the use of some sort of ball or the like that is moved on the field according to certain rules of play, or (in the case of dodgeball) through the use of a ball that is hurled at an opponent aimed at striking the opponent.

[0004] While such field games have a certain level of competitiveness and action, depending on particular factors such as the particular teams that are playing against one another and/or the individuals on such teams, the level of competitiveness and/or action may be lacking. As such, the level of entertainment or excitement conveyed to fans and spectators who follow and watch such games may also be reduced, in which case the desire to remain engaged as a fan and/or spectator may wane. Also, such the rules of such field games have changed over the years to temper or tame the level of aggressive game play or interaction between opponents, which has also had an effect of reducing the excitement and entertainment level that the game provides to fans and/or spectators watching the game.

[0005] It is, therefore, desired that a field game be developed in manner that promotes high-energy, fast-paced, and aggressive game play to thereby increase the excitement of both playing the game and watching the game. It is further desired, the game encourage and accommodate a variety of player skills that may be used during game play to thereby broaden the scope of eligible players, and again add to the excitement of play for the players and for the spectators watching the game.

SUMMARY

[0006] Field games as disclosed herein are developed in a manner designed to promote high-energy, fast-paced, and aggressive game play to thereby increase the excitement of both playing the game and watching the game. In an example embodiment, a field game as disclose herein comprises a playing field that includes a defined area or region at only one end of the playing field and a remaining area away from the defined area. In an example, the playing field may have a shape, including and not limited to one, that is rectangular, oval, round, square, or the like. In an example, the defined area is configured to accommodate a player having possession of a ball therein. In an example, the defined area comprises an enclosure that prevents entry into the defined area from at least one direction of the playing field. In an example, the defined area may be accessible from all sides on the playing field. In an example, the defined area may be configured, as viewed downwardly from an elevation above the playing field, having a shape including and not limited to rectangular, round, square, triangular, oval, and the like.

[0007] The field game includes a first team of players positioned along one portion of the playing field and a second team of players positioned along another portion of the playing field. During game play, the first team of players operates to try to prevent a second team of players having possession of a ball to place a second team player in possession of the ball inside of the defined area to thereby score during game play. In an example, a player scores by running the ball into the defined area, or catching a ball in the defined area that is thrown or kicked to them from outside the defined area. In an example, the ball may be round and comprises an outside surface having a plurality of surface features configured to better enable one to grasp or throw the ball during game play. In an example embodiment, upon commencement of the field game there are one or more balls placed into play and in possession by the second team. In an example, upon commencement of the field game, the first team of players is positioned on a first side of the playing field including the defined area, and the second team of players is positioned on a second side of the field opposite the first side.

[0008] In an example, field games as disclosed herein may be played by placing a first team of players at a first end of a playing field, and placing a second team of players at a second end of the playing field, wherein the second end of the playing field includes the defined area. In an example, during game play the first team of players is in possession of one or more balls with the objective of moving the one or more balls to the second end of the playing field to place a player from the first team in possession with one of the balls into the defined area. In an example, the second team is initially in possession of the one or more balls and transfers the one or more balls to the first team to begin game play. In such example, the second team moves towards the first end of the field to engage the second team after initiating transfer of the one or more balls. In an example, the field game may be played using approximately three balls in the possession of the first team. During such game play the second team of players engages the first team with the objective of preventing the first team from placing a player from the first team in possession with one of the balls into the defined area.

[0009] In an example, during game play the first team moves the one or more balls in any manner between members of the first team, and moves the one or more balls in any direction on the field, and wherein possession of any of the one or more balls by the first team is lost when a member of the first team fails to maintain control of such any of the one or more balls. In an example, once all of the one or more balls in play are either lost control of by the first team and/or placed in the defined area by the first team, the first and second teams of players switch sides on the playing field and the game starts again with the second team of players having the objective of placing one or more second team players having possession of the one or more balls into the defined area and the first team of players having the objective of preventing the second team of players from placing one or more second team players having possession of the one or more balls into the defined area.

[0010] In an example, game play continues with the first and second teams switching sides one or more times after losing possession of the one or more balls and/or placing the one or more balls in the defined area for a defined period of time. In an example, after the defined period of time, a winning team of the first team of players and the second team of players is decided based on a highest score that is associated with a total number of balls placed in the defined area by the first team of players and second team of players. In an example, each ball placed in the defined area counts as one point. In an example, there are two defined periods of time with a time break in between the two defined periods. The first defined period begins with the start of game play, and wherein for the second defined period the second team of players is initially positioned at the first end of the field with the objective of moving the one or more balls to the second end of the field and placing one or more second team players having possession of the one or more balls in the defined area, and the first team of players are initially positioned at the second end of the field with the objective of preventing the second team from placing one or more second team players having possession of the one or more balls in the defined area.

BRIEF DESCRIPTION OF THE DRAWINGS

[0011] These and other features and advantages of field games as disclosed herein will be appreciated as the same becomes better understood by reference to the following detailed description when considered in connection with the accompanying drawings wherein:

[0012] FIG. l is a schematic view of an example playing field for a field game as disclosed herein;

[0013] FIG. 2 is a schematic view of another example playing field for a field game as disclosed herein;

[0014] FIG. 3 is a schematic view of another example playing field for a field game as disclosed herein;

[0015] FIG. 4 is a schematic view of another example playing field for a field game as disclosed herein;

[0016] FIG. 5 is a schematic view of an example ball for use in playing a field game as disclosed herein;

[0017] FIGS. 6A to 6D are schematic views of example defined regions used with example playing fields for a field game as disclosed herein;

[0018] FIGS. 7A to 7D are schematic views of example defined regions used with example playing fields for a field game as disclosed herein;

[0019] FIGS. 8A to 8C are schematic views of example defined regions used with example playing fields for a field game as disclosed herein; and

[0020] FIGS. 9 A to 9F are schematic views of example elements that may be used to designate the defined region and/or be used to designate areas of example playing fields for a field game as disclosed herein.

DETAILED DESCRIPTION

[0021] A field game as disclosed herein comprises a playing field or battlefield on which the field game is played by two or more teams of players or opponents. The playing field is configured having a defined area or pill box located at a desired position on the playing field, e.g., in an end zone location or the like, for accommodating placement of one or more balls therein during game play. The field game is played according to instructions, and along with the configuration of the playing field, equipment used on the playing field and/or by the teams of players, provides a fast-paced, high-scoring, full-contact field sport that is exciting to play and watch.

[0022] The field game playing field may be configured for game play outdoors or indoors, and the surface of the playing field may be formed from grass, artificial grass, or any other material conducive to game play. In an example, the playing field surface is made from grass and the field game is played outdoors. The playing field may be configured having a round shape, an oval shape, a rectangular shape, a square shape, or any other shape conducive to game play.

[0023] A feature of the playing field is that it includes at least one defined area for purposes of accommodating placement of one or more balls therein during game play. In an example, the playing field may include more than one defined area. The placement position of the one or more defined areas on the playing field may vary. For example, the one or more defined area may be placed at or adjacent one or more ends of the playing field, it may be placed adjacent to or at a central location of the playing field, or may be placed at any other location. In a particular example, the playing field includes only a single defined area that is placed adjacent one of the ends of the playing field.

[0024] FIG. 1 illustrates an example playing field 10 for playing the field game as disclosed herein. In this example, the playing field 10 is in the form of a circle or is circular in shape having a determined diameter. In an example, the diameter of the playing field is sized to accommodate game play in a manner that provides competitive fast-paced play. In an example, the diameter may be greater than about 30 yards, be from about 40 to 200 yards, or be from about 50 to 120 yards. In an example, the diameter of the playing field is approximately 80 yards. The playing field 10 may have a surface 14 that is formed from grass or any one of the other materials described above conducive to game play.

[0025] The playing field includes a single defined area 16 located thereon. In an example, the defined area 16 is positioned in an end zone of the playing field that is located adjacent an end 17 of the playing field 10 such that there is an area 18 between the end 17 of the playing field and the defined area 16 for game play, e.g., to permit scoring from 360 degrees. Alternatively, the defined area may be placed at the end of the playing field and configured to provide no room for game play behind the defined area. In an example, the defined area 16 may be configured having a circular shape, an oval shape, a rectangular shape, a square shape, a triangular shape, or any other shape conducive to game play. In an example, the defined area 16 is shaped having a horizontal configuration. In an example, the defined area is configured in a manner that enables one to visually or otherwise identify when one or more balls is placed therein during game play. The defined area 16 may be an area of the playing field that is at the same level as the remaining area of the playing field, or alternative may be recessed an amount (e.g., a slight amount) below the remaining surface of the playing field, or may be raised an amount (e.g., a slight amount) above the remaining surface of the playing field. In an example, the defined area is level with the remaining surface of the playing field. The defined area 16 may be configured to accommodate passage of a ball therein from a single side, from two sides, from three sides, or from all sides depending on the placement of the defined area and/or the construction of the defined area.

In example embodiments, the defined area may be identified or defined on the playing field by markings on the surface of the playing field, by marking elements extending from the playing field, or by a type of enclosure or the like that may or may not include netting or other type of construction (e.g., to form closed sides if desired) extending upwardly from the playing field. Further features of the defined area are disclosed below.

[0026] In an example, the defined area is configured in a manner that is conducive to game play, e.g., to accommodate passage of a ball therein with a certain degree of skill and/or precision. With reference to FIG. 1, in an example, the defined area 16 is rectangular in configuration and the length and width dimension of the rectangular defined area 16 may be a function of the playing field scale of dimension, e.g., the diameter of the circular playing field for the example of FIG. 1. In an example where the playing field is circular and has a diameter of approximately 80 yards, the horizontal defined area 16 may have a length of approximately 20 to 30 yards and have a width of approximately 10 to 20 yards. It is to be understood that the exact size or dimensions of the defined area 16 may vary depending on such factors as the size of the ball being used, and size and configuration of the playing field, and/or the placement position of the defined area on the playing field. Accordingly, it is to be understood that all such variations of playing field configuration, playing field size, defined area configuration, defined area placement position on the playing field, and defined area size and dimensions are to be within the scope of the field game as disclosed herein. [0027] FIG. 2 illustrates an example playing field 20 for playing the field game as disclosed herein. In this example, the playing field 20 is configured having an oval shape with a length dimension that is greater than a width dimension. In an example, the playing field is sized to accommodate game play in a manner that provides competitive fast-paced play. In an example, the playing field length may be greater than about 30 yards, be from about 40 to 200 yards, or be from about 50 to 120 yards. In an example, the length of the playing field is approximately 100 yards. In such example, the playing field width is less than the length, and may be greater than about 20 percent of the length, from about 25 to 75 percent of the length, or from about 30 to 50 percent of the length. In an example wherein the oval playing field has a length of approximately 100 yards, the playing field width may be approximately 33.5 yards. In an example, the playing field has a surface 22 formed from grass or any of the other materials described above.

[0028] The playing field 20 includes a single defined area 24 located thereon. In an example, the defined area 24 is positioned adjacent an end 26 of the playing field oriented along a length dimension such that there is an area 28 between the end 26 of the playing field and the defined area 24 for game play. Alternatively, the defined area may be placed at the end of the playing field, e.g., so that there is no area behind the defined area for game play. Alternatively, the defined area may be placed at or adjacent an end 30 of the playing field oriented along a width dimension. The defined area may be sized and configure, and constructed in the manner described above for the example playing field illustrated in FIG. 1. [0029] While the playing fields described above and illustrate in FIGS. 1 and 2 do not display markings such as lines or the like on the surface of the playing field, it is to be understood that the playing field may include markings or other features for the purpose of facilitating game play. For example, the playing field may include one or more markings or features denoting, e.g., a placement position of the teams on the playing field at some point of game play. For example, there may be markings or lines or other features extending along a center of the playing field between the end where the defined area is positioned and an opposite end of the playing field, wherein such marking may function to denote a placement position of each team on opposite sides of the marking at the initiation of game play. Alternatively, there may be two markings or lines or other features extending along different locations of the playing field to denote player position. In an example, the markings may run parallel with one another and perpendicular to an axis running along the playing field between the end where the defined area is positioned and an opposite end of the playing field. In an example, one marking or line may be in front of the defined area and the other marking or line may be positioned adjacent the opposite end of the playing field. It is to be understood that all such markings or lines or other features that may be placed on the playing field to denote a location on the field, e.g., to facilitate game play, are within the scope of the field game as disclosed herein.

[0030] FIG. 3 illustrates an example playing field 30 for playing the field game as disclosed herein. In this example, the playing field 30 is configured having a rectangular shape with a length dimension that is greater than a width dimension. In an example, the playing field is sized to accommodate game play in a manner that provides competitive fast- paced play. In an example, the playing field length may be greater than about 30 yards, be from about 40 to 200 yards, or be from about 50 to 120 yards. In an example, the length of the playing field is approximately 100 yards. In such example, the playing field width is less than the length, and may be greater than about 20 percent of the length, from about 25 to 75 percent of the length, or from about 30 to 50 percent of the length. In an example, the width of the playing field is approximately 33.5 yards. In an example, the playing field has a surface 32 formed from grass or any of the other materials described above. While certain playing field dimensions have been provided, it is to be understood that playing field dimensions other than those described above that function to promote and facilitate fast- paced and exciting game play are intended to be within the scope of the field game as disclosed herein.

[0031] In an example, the playing field 30 includes a single defined area 34 located thereon. In an example, the defined area 34 is positioned adjacent an end 36 of the playing field oriented along a length dimension such that there is an area 38 between the end 36 of the playing field and the defined area 34 for game play. Alternatively, the defined area may be placed at the end of the playing field, e.g., where there is no area for game play behind the defined area. Alternatively, the defined area may be placed at or adjacent an end 40 of the playing field oriented along a width dimension. The size, configuration, and construction of the defined area 34 may be as described above for the example playing field illustrated in FIG. 1.

[0032] In an example, the playing field 30 includes one or more bleachers or stands

42 that are located off the playing field and positioned along one or more sides of the playing field. In an example, the stands 42 are configured to accommodate spectators for viewing the field game during game play. In an example, the stands 42 may be of a conventional type used for spectator viewing of field sporting events depending on whether the field game is being played indoors or outdoors. In the example illustrated, the stands 42 are positioned along each of the four sides of the playing field. Alternatively, the stands may be positioned at only specific sides of the game field as desired. While stands were not illustrated in the example playing fields of FIGS. 1 and 3, it is to be understood that such playing fields may include one or more stands as disclosed herein positioned appropriately adjacent the playing field to accommodate spectator viewing.

[0033] The playing field 30 illustrated in FIG. 3 includes optional markings or lines

44 and 46 that extend parallel with one another across the width dimension of the playing field 30. In an example, marking 44 is located adjacent an end 48 of the playing field opposite the end 36, and the marking 46 is located adjacent the end 36 of the field a distance in front of the defined area 34. Also shown in FIG. 3 is an arrangement of two teams 50 and 52 of players 54 and 56 on the playing field 30. In example, a first team 50 is positioned on the playing field behind the marking 46 and adjacent the defined area 34. The first team 50 may comprise 12 players 54 that are arranged in one or more groups. In an example, the players 54 may be arranged in three groups of four players each, with a first group positioned closest to the marking 46 in front of the defined area, and with second and third groups on each side of the first group and a distance behind the first group. In example, a second team 52 is positioned on the playing field behind the marking 44 and adjacent the end 48. The second team 52 may comprise 12 players 56 that are arranged in one or more groups. In an example, the players 56 may be arranged in three groups of four players each, with a first group positioned closest to the marking 44, and with second and third groups on each side of the first group and a distance behind the first group.

[0034] While a particular number of players in each team, a particular grouping of players within each team, and a particular placement position of grouped players in each team has been disclosed and illustrated for the example playing field of FIG. 3, it is to be understood that all of the above may vary and such variation is intended to be within the scope of the field game as disclosed herein. Further, while the playing fields illustrated in FIGS. 1 and 2 do not illustrate teams of players thereon, it is to be understood that teams of players as disclosed herein are intended to be included on such playing fields during game play within the scope of the field game as disclosed herein.

[0035] FIG. 4 illustrates an example playing field 60 for playing the field game as disclosed herein. In this example, the playing field 60 is configured having a square shape with a length dimension that is approximately the same as a width dimension. In an example, the playing field is sized to accommodate game play in a manner that provides competitive fast-paced play. In an example, the playing field length may be greater than about 30 yards, be from about 40 to 200 yards, or be from about 50 to 120 yards. In an example, the length of the playing field is approximately 100 yards. In an example, the playing field has a surface 62 formed from grass or any of the other materials described above.

[0036] The playing field 60 includes a single defined area 64 located thereon. In an example, the defined area 64 is positioned adjacent an end 66 of the playing field such that there is an area 68 between the end 36 of the playing field and the defined area 34 for game play. Alternatively, the defined area may be placed at the end of the playing field, e.g., such that no play area exists behind the defined area. The size, configuration, and construction of the defined area 64 may be as described above for the example playing field illustrated in FIG. 1. It is to be understood that the playing field 60 may include markings or lines, stands or bleachers, and/or an arrangement of teams and team players as disclosed and as illustrated for the example playing field of FIG. 3.

[0037] FIGS 6A to 6D illustrate still further example playing fields and defined areas that may be used for playing the field game as disclosed herein. FIG. 6A shows an example playing field 80 that is rectangular in shape and that has a surface 82 formed from one of the materials described above conducive to game play indoors or outdoors, and in an example is grass. The playing field has a length of approximately 100 yards, and a width of approximately 33.5 yards. The playing field includes a marking 84 extending along the width of the playing field midway between the opposed ends 86 and 88 defining the length of the playing field. A single defined area 90 is positioned adjacent end 86 of the playing field. In this example, the defined area 90 has a rectangular configuration, is sized, and is constructed in the manner described above with reference to the example playing field of FIG. 1. In a particular embodiment, the defined area 90 has a length of approximately 28 yards and a width of approximately 20 yards.

[0038] In an example, the defined area 90 is level with the remaining portion of the playing field. However, the defined area 90 may be slightly raised or recessed from the remaining portion of the playing field if so desired. While the rectangular defined area 90 has been illustrated with its length dimension extending along the width of the playing field, it is to be understood that the rectangular defined area 98 may be positioned with its width dimension extending along the width of the playing field, e.g., it may be rotated 90 degrees if desired.

[0039] FIG. 6B shows an example playing field 92 that is configured in a manner similar to that shown in FIG. 6A and described above, except that the single defined area 94 is configured having a square rather than a rectangular shape. In an example where the length of the rectangular playing field is approximately 100 yards and the width of the playing field is approximately 33.5 yards, the defined area 94 has a length and width that are each approximately 20 yards. While the square-shaped defined area 94 has been illustrated with its sides running parallel to respective playing field length and width dimensions, it is to be understood that the square-shaped defined area 94 may be positioned differently on the playing field, e.g., rotated by approximately 45 degrees or the like (e.g., as shown in FIG. 7B) [0040] FIG. 6C shows an example playing field 96 that is configured in a manner similar to that shown in FIG. 6A and described above, except that the single defined area 98 is configured having an oval shape. In an example where the length of the rectangular playing field is approximately 100 yards and the width of the playing field is approximately 33.5 yards, the defined area 98 has a length that is approximately 28 yards and a width that is less than the length, e.g., from about 10 to 25 yards. While the oval-shaped defined area 98 has been illustrated with its length dimension extending along the width of the playing field, it is to be understood that the oval-shaped defined area 98 may be positioned with its width dimension extending along the width of the playing field, e.g., it may be rotated 90 degrees if desired. While a defined area has been illustrated in the shape of an oval, it is to be understood that the defined area may be circular in shape and that such is intended to be within the scope of the field game as disclosed herein.

[0041] FIG. 6D shows an example playing field 100 that is configured in a manner similar to that shown in FIG. 6 A and described above, except that the single defined area 102 is configured having a triangular shape. It is to be understood that in such example, the triangular-shaped defined area 102 may be oriented with a base 104 extending along a width dimension of the playing field adjacent end 86, and a tip 106 pointing towards the playing field end 88. In an example, the triangular-shaped defined area may be an equilateral triangle, an isosceles triangle, or a scalene triangle. In an example, the defined area 102 is an equilateral triangle. In an example where the length of the rectangular playing field is approximately 100 yards and the width of the playing field is approximately 33.5 yards, the defined area 102 has a length along its based that is approximately 24 yards. While the triangle-shaped defined area 102 has been illustrated with particular placement position on the playing field 100, it is to be understood that the triangle-shaped defined area 102 may be positioned differently on the playing field, e.g., with a tip oriented towards the playing field end 86 and base oriented towards the opposite playing field end 88 (as shown in FIG. 7D), or may be positioned in any other manner desired. [0042] FIG. 7 A to 7D illustrate still further example playing fields and defined areas that may be used for playing the field game as disclosed herein. FIG. 7A shows an example playing field 110 that is similar to that illustrated in FIG. 6A and described above, except that the playing field is oval in shape. In an example, the playing field has a length of approximately 100 yards, and a width of approximately 33.5 yards. The playing field includes the marking 112 extending along the width of the playing field midway between opposed ends 114 and 116 defining the length of the playing field. A single defined area 118 is positioned adjacent end 114 of the playing field, is rectangular in configuration, and is recessed all as described above for the playing field illustrated in FIG. 6A. As noted above, the defined area 118 may be oriented differently on the playing field, e.g., rotated 90 degrees or the like if desired within the scope of the field game as disclosed herein.

[0043] FIG. 7B shows an example playing field 120 configured in a manner similar to that described above and shown in FIG. 7A, except that the single defined area 122 is configured having a square shape. In an example, the defined area 122 has the same dimensions as the defined area described above as illustrated in the playing field of FIG. 6B, but the defined area 122 is oriented with one set of opposed corners running along the length of the playing field and another set of opposed corners running along the width of the playing field, i.e., the defined area 122 is rotated by approximately 45 degrees relative to the defined area 94 in FIG. 6B. It is also to be understood that the defined area 122 may be oriented differently or in a manner similar to that illustrated in FIG. 6B.

[0044] FIG. 7C shows an example playing field 124 configured in a manner similar to that shown in FIG. 7A and described above, except that the defined area 126 is configured having a semicircular or semielliptical shape. In an example, the defined area 126 is in the form of a semicircle having a diameter of approximately 24 yards and is oriented on the playing field with the radiused end 128 oriented towards the playing field end 114. It is to be understood that the defined area 126 may be oriented differently on the playing field, e.g., with the radiused end 128 oriented toward the playing field end 116, and that such is within the scope of the field game disclosed herein.

[0045] FIG. 7D shows an example playing field 130 configured in a manner similar to that shown in FIG. 7A and described above, except that the single defined area 132 is configured having a triangular shape as described above for the example playing field shown in FIG. 6D. In an example, the defined area 132 is in the form of a triangle oriented with a tip 134 oriented facing the playing field end 114, and a base 136 oriented facing the playing field end 116. It is to be understood that the defined area 132 may be oriented differently on the playing field, e.g., with the tip 134 oriented toward the playing field end 116, and that all such different orientations are intended to be within the scope of the field game disclosed herein.

[0046] While different shapes of playing fields as combined with different configurations of defined areas and different orientations of defined areas on the playing field have been described above and illustrated in FIGS. 6A to 6D, and 7A to 7D, it is to be understood that the defined areas as disclosed may be combined with the different shapes of playing fields as illustrated in FIGS. 1 and 4, and with different shapes of playing fields not illustrated, Further, while particular shapes of defined areas and placement orientations of the same on playing fields have been disclosed and illustrated, it is to be understood that other shapes of defined areas not specifically illustrated are intended to be within the scope of field games as disclosed herein as combined with differently configured playing fields and located thereon in different placement orientations.

[0047] FIG. 8A to 8C illustrate different types of defined areas that may be used with playing fields in accordance with the field game as disclosed herein. FIG. 8 illustrates an example playing field 140 as described above (e.g., with reference to FIG. 6A) comprising a defined area 142 configured in the form of a construction extending above a surface of playing field. In an example, the defined area 142 is in the form of a construction having a single opening 144 that is oriented towards an end 146 of the playing field opposite an end 148 adjacent its placement position. In this example, the construction includes opposed sides 150 and a back 152 that are each closed to that one or more balls can enter the defined area only though the opening 144. In an example, the sides 150 and back 152 are closed by a netting material or the like. The dimensions of the defined area 142 can and will vary for the purpose of ensuring competitive game play. In an example, where the playing field dimensions is as disclosed above for FIG. 6A, the defined area may have a width of approximately 6 yards, a height of approximately 2 yards, and a depth of approximately 1 yard, though it is understood that defined areas configured in this matter may be sized differently within the scope of the field game as disclosed herein.

[0048] FIG. 8B illustrates an example playing field 160 as described above (e.g., with reference to FIG. 6A) comprising a defined area 162 configured in the form of a construction extending above a surface of playing field similar to that disclose above and illustrated in FIG. 8 A, except that the size of the defined area 162 is different. Specifically, the defined area 162 is sized smaller than that described above for FIG. 8 A, having a width of approximately 3 yards, a height of approximately 2 yards, and a depth of approximately 1 yard, though it is understood that defined areas configured in this matter may be sized differently within the scope of the field game as disclosed herein. FIG. 8C illustrates an example playing field 170 as described above (e.g., with reference to FIG. 6A) comprising a defined area 172 configured in the form of marking elements 174 that extend upwardly a distance from a surface of the playing field, wherein the placement position of the elements on the playing field denote the defined area 172. In this example, ball placement into the area defined by the four marking elements may be permitted, e.g., to result in a score, from all sides or only designated sides depending on the field game rules of play. In an example, four elements 174 may be used, but it is to be understood that any number of elements may be used for the purpose of designating a particular geometry or form of the defined area, e.g., round, oval, rectangular, square, triangular, semicircular, and the like. In the example illustrated, the marking elements may be spaced to provide a width of approximately 6 yards, a depth of approximately 1 yard, and to provide a height above the playing field surface of approximately 2 yards. While particular dimensions of marking elements illustrated in FIG. 8C have been provided, it is understood that such dimensions may vary and be within the scope of the field game as disclosed herein.

[0049] FIGS. 9 A to 9F illustrate different types of marking elements that may serve to identify or designate the defined area, or that may be used to designate or mark certain areas of the playing field as used with the field game as disclosed herein. FIG. 9A illustrates marking elements in the form of free-standing flag elements 180 that may be used on the playing field for purposes of designating the defined area (as discussed above with reference to FIG 8C). FIG. 9B illustrates another type of marking elements in the form of vertical elements 182 that may be made from a foam materials or the like and used on the playing field for purposes of designating the defined area (as discussed above with reference to FIG 8C). FIG. 9C illustrates a variety of differently sized and configured marking elements in the form of free-standing vertical elements 184 that may be used on the playing field for purposes of designating the defined area (as discussed above with reference to FIG 8C). FIG. 9D illustrates a still other type of marking element in the form of a vertical element 186 configured for insertion into the playing field that may be used to designate the defined area (as discussed above with reference to FIG 8C). FIG. 9E illustrates a still other type of marking element in the form of vertical elements 188 having a short conical shape that may sit on the playing field for purposes of designating the defined area (as discussed above with reference to FIG 8C). FIG. 9F illustrates a marking device 190 configured to form a marking line 192 or the like, e.g., by dispensing a marking material such as chalk or the like, on the surface of the playing field that may be used on the playing field for purposes of designating the defined area (as discussed above with reference to FIG 8C). It is to be understood that each of the marking elements described above and illustrated in FIGS. 9A to 9E may also be used to designate an area on the playing field in addition to or other than the defined area, e.g., to mark a center line or provide other marking on the playing field such as those illustrate in FIG. 3. It is also to be understood that these are but a few examples of marking elements that may be used in conjunction with the playing field as disclosed herein, and that other marking elements not specifically illustrated but useful for the same purpose or function are intended to be within the scope of the field game as disclosed herein.

[0050] FIG. 5 illustrates an example ball 70 that may be used in playing the field game as disclosed herein. In an example, the ball 70 may or may not be air filled, and in an example is an air-filled ball. In an example, the ball may include an air bladder or the like formed form conventional material such as rubber or the like. In an example, the ball has an outside surface formed from a material that is rigid and durable for game play. In an example, it the ball may have an exterior surface that is formed from leather or the like. In an example embodiment the ball may have a variety of different configurations that may facilitate holding, catching, grasping, gripping, kicking, and/or throwing of the ball during game play. In an example, the ball is configured having a round shape.

[0051] The ball may include surface features disposed along the exterior surface to facilitate holding, grasping and throwing the ball by a game player. The surface features may be uniformly or arbitrarily disposed along ball exterior surface. In an example, the surface features may be provided in the form of recessed regions or ridges 72 that are distributed along the outside surface. In an example, as illustrated in FIG. 5, the ridges are disturbed along the exterior surface in a manner giving rise to a plurality of triangular sections as defined by the ridges 72. Configured in this manner, the ridges 72 operate to enhance a player’s ability to catch, grip, grasp, hold, and/or throw the ball during game play. It is to be understood that while one example ball useful for playing the field game has been disclosed and illustrated, other types of balls that may be configured differently yet provide a similar function as described above are intended to be within the scope of the field game and equipment used therewith as described herein.

[0052] In an example, the ball used for playing the field game as disclose herein is sized to facilitate being held, gripped, grasped, kicked and/or thrown by a player of the game during game play for the purpose of holding and running, throwing or passing to teammates, and catching. In an example, the ball may have a diameter of greater than about 2 inches, from about 3 to 15 inches, and from about 4 to 10 inches. In an example, the ball has a diameter of approximately 5.5 inches. It is to be understood that while particular ball dimensions have been provided, that balls sized differently while providing a similar function as described above are intended to be within the scope of the field game and equipment used therewith as described herein.

[0053] Other equipment that may be used by player of the field game as disclosed herein include protective player equipment such as helmets, light pads for shoulders, shins, knees, ankles, cups, mouth guards, and the like. In an example, the protective gear is lighter and less bulky that than that worn to play American football. In an example, helmets worn for game play more closely resemble American football helmets of the 19 th century. In an example, the wearing of such protective gear by a player is mandatory. In an example, player uniform design, e.g., color, pattern, and/or type may be determined by each player team. Alternatively, player uniform design may be determined by league rules if leagues are formed and such league rules are developed.

[0054] In an example, the field game as disclosed herein makes use of more than one ball during game play. In an example, game play begins with using two or more balls, and in a particular example, game play begins with using three balls. In an example, each of the balls is identically configured. Two teams of 12 players each begin on opposite baselines of the playing field or battlefield. In an example, reference is made to FIG. 3 regarding the relative location of the players of each team at the beginning of the game. The team 50 that is located adjacent the defined region 34 or pill box is the defending team, and the other team 52 that is located at the opposite end of the playing field is the offending or attacking team.

In an example, the relative placement position of the two teams may be determined before the start of the game by a coin toss.

[0055] Once the two teams are positioned on the playing field, game play is initiated by a kickoff where players of the defending team 50 kick or punt the balls simultaneously into the territory or region of the playing field occupied by the offending team 52. In an example, it is desired that the defending team 50 kicks the balls deep into the offending team’s territory. The teams then charge towards each other, meeting on the playing field, e.g., at or near a middle region of the playing field. The defending team 50 has the objective of causing the offensive team 52 to lose possession of the balls and prevent the offending team from placing one or more of the balls in the defined region. The offending team has the objective of moving the balls downfield by running with the balls, handing, kicking or throwing the balls to another teammate without losing possession, and ultimately having one or more offending players with possession of one or more of the respective balls in the defined area to thereby score, i.e., a score is made when an offending player has controlled possession of a ball in their hands within the defined area. The offending team may score by an offending player catching the ball (via pass or kick) while in the defined area, or by an offending player carrying the ball into the defined area. The offending team may move in any manner or direction on the playing field, and may use any combination of throws, handoffs, runs, or kicks to move the ball on the playing field. The offending team loses possession of a ball if the defending team is able to fully grasp the ball and control it, for example by intercepting a handoff, throw, or kick. Possession of a ball by the offending team may also be lost if a ball is knocked from or otherwise taken from an offending team player, or if a ball is loose and a defending team player lands on the ball. Once possession of a ball is lost by the offending team, the ball is considered dead and is out of play for the reminder of a skirmish of game play with the other balls remaining in play. Possession of a ball is also lost if the ball goes off of the playing field and out of play.

[0056] During game play it is intended that defending team players and offending team players be very physical and may each shove, block, trip, pick, screen, grab, pile on, roughhouse, and shove other players with one or both hands. In an example, there is to be no tackling, no hits above the neck, and no intentional kicking. There may be one or more referees used during game play, and in an example, there may be two to four referees. There are penalties that may be assessed during game play. In an example, there are two types of penalties that may be assessed for tackling, kicking, or hits above the neck. If the referee assesses that the act was of a severe degree, the offending player or players may be removed from the game, the offending player or players may be fined, and/or the offending player or players may be removed or banned from participating in one or more future games. League officials rule on an individual basis. If the referee assesses that the act was of a less severe degree, the offending player or players may receive a time penalty during which the offending player or players do not play in the game. In an example embodiment, the duration of a time penalty may be from 5 minutes to 10 minutes or the like. During a time penalty, the offending player or players must leave the playing field and play of the game continues with the remaining number of players on the offending player or offending player’s team, i.e., the team with the offending player or offending players is not permitted to substitute in other players to make the team whole in terms of the number of team player.

[0057] In an example, a score occurs during game play when the offending team manages to successfully move a ball downfield and an offending player have control of the ball with their hands in the defined area, e.g., by running the ball into the defined area or by catching the ball in the defined area. In an example, each score results in one or more points and, in a particular example, each score results in an award of one point. Once all three balls are either lost (out of possession or off the playing field) or scored (placed into the defined area) the skirmish between the two teams is over and the teams then switch sides on the playing field. During a skirmish the defending team does not have the objective of scoring, its only objective is to prevent the offending team from scoring. In an example, there are no time-outs or other stoppage of play during a skirmish, which results in substantially constant action during a skirmish.

[0058] After a skirmish has ended, the teams have a defined time to return to the playing field in the switched positions. In an example, the defined time may be limited for the purpose of producing near-constant action and game play. In an example, the defined time may be approximately 15 seconds for the teams to take their respective switched positions on the game field before the new defending team (formally the offending team in the preceding skirmish) kicks or punts the balls to the new offending team (formally the defending team in the proceeding skirmish) to start a new skirmish. If the teams are not ready within the 15 seconds there may be a penalty accessed for the team not ready, e.g., a point or more may be deducted from the late team’s score. Alternatively, instead of a penalty, the team that is ready within the designated time may have the advantage of starting play, thereby providing an advantage in game play. While a particular defined time between skirmishes has been described above, it is to be understood that the particular time may vary while maintaining the function of creating near-constant game play action, and that such is intended to be within the scope of the scope of the field game as disclosed herein.

[0059] A full game of the field game as disclosed herein comprises two game play periods that are referred to as battles. Each battle lasts for a defined period and may encompass one or more skirmishes. In an example, each battle may last for approximately 30 minutes. The number of skirmishes within each battle can and will vary depending on a number of game play factors. While a typical skirmish may last a few minutes, theoretically one skirmish could last an entire battle, i.e., where a single skirmish lasts the entire 30 minutes. While a particular defined time for each battle has been described above, it is to be understood that the particular time may vary while maintaining the function of creating near constant game play action, and that such is intended to be within the scope of the scope of the field game as disclosed herein. In an example, during each battle the game clock, e.g., of 30 minutes, never stops. In an example, there are no breaks, no pauses, no huddles, no time- outs, or the like. The game clock may only be stopped in the event of serious player injury, at the sole discretion of the game’s referee. At the end of the 30-minute game clock for a battle, game play of a skirmish ends and does not continue.

[0060] In an example, there is a defined break period between each of the two battles.

In an example, for the purposes of maintaining near constant action, there is only one break period and the time for the break period is brief. In an example, the break period between the two battles may be approximately 5 minutes. After the first battle and the defined break, the second battle begins during which event the teams switch positions on the playing field from the positions they took at the beginning of the first battle regardless of respective team positions at the stoppage or end of the last skirmish in the first battle. While a particular defined time between battles has been described above, it is to be understood that the particular time may vary while maintaining the function of creating near-constant game play action, and that such is intended to be within the scope of the scope of the field game as disclosed herein. Also, while an example has been described comprising two battles, it is to be understood that variations including only one or more than two battles are intended to be within the scope of the field game as disclosed herein. In an example, a winning team of the field game as disclosed herein is determined based on the team that has the highest score at the end of the two battles.

[0061] The field game as disclosed herein is specifically configured comprising a playing field, a defined area for receiving placement of a ball therein, and game play rules and instructions that are all developed for the purpose of promoting high-energy, fast-paced, and aggressive game play to thereby increase the action level and excitement associated with playing and watching the game.

[0062] Although but a few example playing fields, game play equipment, and game play rules and instructions have been described in detail above, those skilled in the art will readily appreciate that many modifications are possible in the example embodiments without materially departing from the field game as disclosed herein. Accordingly, all such modifications are intended to be included within the scope of this disclosure as defined in the following claims. In the claims, means-plus-function clauses are intended to cover the structures described herein as performing the recited function and not only structural equivalents, but also equivalent structures. Thus, although a nail and a screw may not be structural equivalents in that a nail employs a cylindrical surface to secure wooden parts together, whereas a screw employs a helical surface, in the environment of fastening wooden parts, a nail and a screw may be equivalent structures. It is the express intention of the applicant not to invoke means plus function type claiming for any limitations of any of the claims herein, except for those in which the claim expressly uses the words ‘means for’ together with an associated function.