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Patent Searching and Data


Title:
INFORMATION PROCESSING METHOD, INFORMATION PROCESSING DEVICE, AND PROGRAM
Document Type and Number:
WIPO Patent Application WO/2021/049254
Kind Code:
A1
Abstract:
Provided are an information processing method and the like that can provide an appropriate game experience to each user. The information processing method acquires status information representing a play status of a game played by a user, inputs, then, when the status information is input, the acquired status information is input to a first model (51) that has finished learning so as to output act information representing an act to have in the game, to thereby output the act information, and calculates reward on the basis of the act information and the status information after performing the act represented by the act information. A computer then executes a processing of updating the first model (51) for each of the user on the basis of the reward.

Inventors:
HARADA KENICHI (JP)
SHINDO DAISUKE (JP)
ITO TAKAHARU (JP)
Application Number:
PCT/JP2020/030982
Publication Date:
March 18, 2021
Filing Date:
August 17, 2020
Export Citation:
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Assignee:
RATH INC (JP)
International Classes:
A63F13/67; G06N20/00
Foreign References:
JP2019095973A2019-06-20
JP2006087469A2006-04-06
Other References:
HOSHINO JUNICHI ET AL.: "The Fighting Game Character that Grows up by Imitation Learning", TRANSACTIONS OF INFORMATION PROCESSING SOCIETY OF JAPAN, vol. 49, no. 7, 15 July 2008 (2008-07-15), pages 2369 - 2648, ISSN: 1882-7837
Attorney, Agent or Firm:
KOHNO, Hideto et al. (JP)
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