Title:
METHOD AND APPARTUS FOR PROCESSING VIRTUAL RESOURCES IN GAME SCENE
Document Type and Number:
WIPO Patent Application WO/2019/148942
Kind Code:
A1
Abstract:
A method and apparatus for processing virtual resources in a game scene. The method comprises: combining, according to a preset rule, multiple virtual resources (21) to form a virtual resource group (20), acquiring a first rendering parameter of the virtual resource group (20), and performing first rendering processing according to the first rendering parameter and in a unit of the virtual resource group (20); determining, according to a preset condition, at least one of the virtual resources (21) constituting the virtual resource group (20) to be a particular virtual resource (22); and processing the particular virtual resource (22) in a preset second processing manner, and presenting a preset visual effect.
Inventors:
LIU ZHIJIE (CN)
DU ZHIRONG (CN)
PEI YONGCHAO (CN)
WU DONGDONG (CN)
DU ZHIRONG (CN)
PEI YONGCHAO (CN)
WU DONGDONG (CN)
Application Number:
PCT/CN2018/116748
Publication Date:
August 08, 2019
Filing Date:
November 21, 2018
Export Citation:
Assignee:
NETEASE HANGZHOU NETWORK CO LTD (CN)
International Classes:
A63F13/60; A63F13/52
Foreign References:
CN108434742A | 2018-08-24 | |||
CN105214309A | 2016-01-06 | |||
CN106898040A | 2017-06-27 | |||
CN107067364A | 2017-08-18 | |||
CN104134230A | 2014-11-05 | |||
JP2015084975A | 2015-05-07 |
Attorney, Agent or Firm:
KSK IP AGENCY (CN)
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