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Patent Searching and Data


Title:
VIRTUAL REALITY SPORTS SYSTEM
Document Type and Number:
WIPO Patent Application WO/2021/040128
Kind Code:
A1
Abstract:
The present invention relates to a virtual reality (VR) sports system comprising: a virtual reality device which is worn by an experiencer and which displays, to the experiencer, a virtual video of a sports game in which a ball is used; a hitting member to be held and swung by the experiencer; a hit detection sensor unit provided to the experiencer or the hitting member in order to detect a motion of the hitting member; a trajectory calculation unit for calculating the virtual trajectory of a hit ball or ball-hitting included in the virtual video, according to the swing of the experiencer on the basis of detection information detected by the hit detection sensor unit; and a control unit for providing the virtual video to the virtual reality (VR) device, wherein the virtual video includes information about the ball's virtual trajectory calculated by the trajectory calculation unit. According to the aforementioned virtual reality sports system of the present invention, when hitting a ball, to be hit, by using a real hitting member, a hit-point of the ball can be accurately implemented in a virtual reality (VR) device, and thus various opponents can be experienced while the sense of reality in a small space is maximized.

Inventors:
LEE CHANG GYU (KR)
BAEK SANG YUN (KR)
KIM KYUNG HO (KR)
Application Number:
PCT/KR2019/014022
Publication Date:
March 04, 2021
Filing Date:
October 24, 2019
Export Citation:
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Assignee:
LEE CHANG GYU (KR)
International Classes:
A63B71/06; A63B24/00; A63B47/02; A63B60/08; A63B60/14
Foreign References:
KR20190003926A2019-01-10
KR200482044Y12016-12-08
KR101940717B12019-01-28
KR101934698B12019-01-04
US20060025229A12006-02-02
Attorney, Agent or Firm:
G1 IP LAW FIRM (KR)
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