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Title:
遊技機
Document Type and Number:
Japanese Patent JP6851061
Kind Code:
B2
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of further enhancing an amusement of a player toward games.SOLUTION: If continuation processing is to be performed after any one of a plurality of first specific assist time states has been performed, AT state control means 200 updates information related to whether or not to perform a first addition specialized state, and determines a start of any one of the first addition specialized states that has not been performed during one set of addition specialized states from an establishment of a prescribed start condition till a prescribed termination condition is established or determines a start of a second addition specialized state. If the continuation processing is to be performed after the second addition specialized state has been performed, the AT state control means 200 performs initialization processing for initializing the information related to whether or not to perform the first addition specialized state during the one set of the addition specialized states, and determines the start of any one of the plurality of the first addition specialized states or the second addition specialized state.SELECTED DRAWING: Figure 2

Inventors:
Shota Kanno
Yoichi Ono
Takushi Ikawa
Yasuyoshi Morishita
Masahiro Ito
Satoshi Kanno
Shin Katayama
Kota Hiraoka
Yudai Yamaguchi
Takuya Sasaki
Yuichi Hagiwara
Kimura Yusuke
High Tomoya Su
Nishitsudaira
Application Number:
JP2016193450A
Publication Date:
March 31, 2021
Filing Date:
September 30, 2016
Export Citation:
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Assignee:
Olympia Co., Ltd.
International Classes:
A63F5/04
Domestic Patent References:
JP2013230309A
JP2014226382A
JP2013248000A
JP2014046001A
JP2016016055A
JP2012192043A
Other References:
「最胸伝奇パイ遊記」,パチスロ攻略マガジン2015年7月号,株式会社プラントビア,2015年 6月15日,p.83-86参照
Attorney, Agent or Firm:
Chikajima International Patent Office