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Title:
レンダリング環境のユーザへの影響の制御
Document Type and Number:
Japanese Patent JP5766119
Kind Code:
B2
Abstract:
A method of controlling an influence on a user in a rendering environment includes obtaining signal data representing one or more physiological conditions of a user in response to an influence caused by system feedback of the rendering environment; obtaining data corresponding to a user's desired emotional state, which data is based on the user's self-reports and data representative of accompanying signal data representing one or more physiological conditions of the user over a last period before the accompanying self-report; determining whether the desired emotional state is reached; and if the state is not reached, adapting the system feedback provided by the rendering environment correspondingly.

Inventors:
Brocken Dirk
Taste Tim JW
Janssen Yoris H
Application Number:
JP2011531623A
Publication Date:
August 19, 2015
Filing Date:
October 19, 2009
Export Citation:
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Assignee:
KONINKLIJKE PHILIPS N.V.
International Classes:
G06F3/048; A63F13/00; G06F3/01
Domestic Patent References:
JP2009534121A
Foreign References:
WO2007121372A2
Other References:
Tim Tijs et al.,Creating an Emotionally Adaptive Game,Entertainment Computing - ICEC 2008,米国,Springer,2008年 9月,122-133
Attorney, Agent or Firm:
Susumu Tsugaru
Fueda Shusen