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Patent Searching and Data


Title:
DEVICE AND METHOD FOR PLAYING SPORT GAME
Document Type and Number:
Japanese Patent JP3292852
Kind Code:
B2
Abstract:

PROBLEM TO BE SOLVED: To provide a device and method for playing a sport game capable of reproducing a past game as it is by the moving picture motion (animation), and allowing a player to control an arbitrary situation in a game as the director as the player likes and to simulate the game based on the contents of the control executed by the player as the director.
SOLUTION: A player can proceed the game in the reproduction mode part of the way, suspend the game in the reproduction mode at a specific situation in the game via the hardware and the user interface, and change the game mode to the simulation mode. When the game mode is changed, the command is transmitted to a data readout means 13. The data read-out means 13 stops the read-out of the data from a respective game data file 7, reads out necessary data from a director's command data file 8, a fielder's ability data file 9 and a pitcher's ability data file 10, and starts the simulation based on the values of the ability.


Inventors:
Masayuki Seki
Kazushi Minagawa
Application Number:
JP2000172235A
Publication Date:
June 17, 2002
Filing Date:
June 08, 2000
Export Citation:
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Assignee:
T-net Co., Ltd.
International Classes:
A63F13/45; A63F13/55; A63F13/65; A63F13/79; A63F13/812; (IPC1-7): A63F13/10; A63F13/00
Domestic Patent References:
JP8293810A
JP2000308757A
Other References:
【文献】PCHOME for Windows(2/6)シミュレーションプロ野球2000,BIGLOBE SOFTPLAZA,2000年 2月 6日,http://softplaza.biglobe.ne.jp/text/2000sp/Pchome5/pchome5_2.htm
Attorney, Agent or Firm:
Minoru Nakamura (9 outside)