To provide a fighting card game adapting a player to a game in a relatively short time and finishing the game in a short time by simply improving a comprehensive offensive power.
This fighting card game is fought using character cards (fighting cards). The character card (fighting card) C16 is provided with a display column 27 displaying an additional offensive power as well as a display column 25 displaying an offensive power and a defensive power thereon. A display effect exhibiting card is provided with a display column displaying the additional offensive power in its surface. When a player's turn comes, a bomb card (cost payment card) B is turned up and pays the cost. A single card C16 is drawn from a heap of cards and laid face up. The additional offensive power of the card C16 attacks a character card C56 of an opponent player selected as an attack object to give damage on the attack object of the opponent player. A player whose point possessed becomes zero comes out a loser.