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Title:
GAME DEVICE, OPERATION METHOD, AND PROGRAM
Document Type and Number:
Japanese Patent JP2011104170
Kind Code:
A
Abstract:

To provide a game device, operation method, and program, which are suitable for preventing a player from being too enthused about playing the game.

A display part 202 displays a graphic of a predetermined size at a short time interval. An updating part 204 determines that an operation designation has succeeded and updates a success rate indicated by statistical information memorized in a memory part 201 when a player's operation designation received by a reception part 203 until next graphic is displayed accords with the operation designation corresponding to a direction the displayed graphic indicates. A warning part 206 presumes that the player is too close to a screen when a variation of the success rate acquired by an acquirement part 205 increases on a large scale, and presumes that the player is tired when the variation of the success rate decreases on a large scale. The warning part 206 warns the presumed result.


Inventors:
TAKAHASHI MICHIKAZU
Application Number:
JP2009263283A
Publication Date:
June 02, 2011
Filing Date:
November 18, 2009
Export Citation:
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Assignee:
KONAMI DIGITAL ENTERTAINMENT
International Classes:
A63F13/52; A63F13/44; A63F13/46; A63F13/5375; A63F13/54
Domestic Patent References:
JP2003284867A2003-10-07
JPH10192263A1998-07-28
JP2004267339A2004-09-30
JP2005164943A2005-06-23
JP2000222527A2000-08-11
JP2006133886A2006-05-25
Attorney, Agent or Firm:
Yuichiro Ishii



 
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