Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2008079940
Kind Code:
A
Abstract:
To improve the game technique of a beginner, and to improve expert's interest in a game.
In an internal lottery table for an RB game state, by redundantly sectioning the winning range of "bell 1" in which the number of payout tokens is "10" and the winning range of "bell 2" in which the number of payout tokens is "9" and which is related to a shift to an RT game state, whether to acquire "10" tokens by displaying a symbol combination relating to the "bell 1" or to acquire "9" tokens and shift to the RT game state by displaying a symbol combination relating to the "bell 2" is controlled by the technique of a player, and a large difference can be generated in the number of acquisition tokens in the next and succeeding games.
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Inventors:
YAMAZAKI KOJI
Application Number:
JP2006264941A
Publication Date:
April 10, 2008
Filing Date:
September 28, 2006
Export Citation:
Assignee:
ARUZE CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2005237872A | 2005-09-08 | |||
JP2005278826A | 2005-10-13 | |||
JP2003135653A | 2003-05-13 | |||
JP2003284817A | 2003-10-07 | |||
JP2006192135A | 2006-07-27 | |||
JP2006223852A | 2006-08-31 | |||
JP2003320083A | 2003-11-11 |
Attorney, Agent or Firm:
Gunichiro Ariga
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