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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2010259590
Kind Code:
A
Abstract:

To provide a game machine capable of demonstrating an expected performance effect while achieving consistency with already reported game contents even when the game contents are reported beforehand in the game machine which changes a game state.

When a game ball enters a start pocket, a variation pattern is determined beforehand based on the game state for the time of the entry. Also, when starting the variation of special symbols, the variation pattern is formally determined based on the game state for the time of variation start. Then, a predictive performance is determined based on the variation pattern for the time of start winning, and when the variation pattern for the time of start winning and the variation pattern for the time of the variation start are different, the predictive performance is changed based on the variation pattern for the time of the variation start.


Inventors:
SUEMATSU TAKAHIRO
MOMOSE TOMOYA
AMANO TAKAYUKI
Application Number:
JP2009112148A
Publication Date:
November 18, 2010
Filing Date:
May 01, 2009
Export Citation:
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Assignee:
KYORAKU SANGYO KK
International Classes:
A63F7/02
Domestic Patent References:
JP2005006695A2005-01-13
JP2005245982A2005-09-15
Attorney, Agent or Firm:
Yasuhiro Shioda



 
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