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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014083338
Kind Code:
A
Abstract:

To provide a game machine for relieving a player who feels uninterested in the game while being given no chance for an AT operation for a long period, without changing an internal winning probability, so that an interest inexistent in the prior art is given to the attainment of an ART.

The ordinary operation of a reel is temporarily interrupted after a predetermined latent game number and at a front stage of deriving the result of a single play. Under an irregular condition different from the ordinary one and independently of the result of the play, the reel is stopped after variably displayed. At each time when a predetermined specific play condition such as a rare small role winning e.g., a watermelon or cherry, a latent play number till a freeze is next caused to occur is determined, and a freeze drawing pattern to be displayed at the freeze occurrence time is determined from an internal winning pattern corresponding to a condition device having a relatively low internal winning probability but a relatively high AT operation factor. At the freeze occurrence time, an AT lottery is performed in a weighted manner in accordance with the determined freeze drawing pattern.


Inventors:
AZUMA TAKAYUKI
Application Number:
JP2012236152A
Publication Date:
May 12, 2014
Filing Date:
October 25, 2012
Export Citation:
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Assignee:
TAKASAGO DENKI SANGYO KK
International Classes:
A63F5/04
Domestic Patent References:
JP2010233666A2010-10-21
JP2012075787A2012-04-19
JP2012148091A2012-08-09
JP2012106125A2012-06-07
JP2011115389A2011-06-16
JP2012183400A2012-09-27
JP2009261780A2009-11-12
Attorney, Agent or Firm:
Kunio Hirose