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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014100438
Kind Code:
A
Abstract:

To provide a game machine capable of preventing deterioration of game interest.

A game machine performs one of multiple kinds of presentation patterns including: a first presentation pattern for performing a first ready-to-win presentation and displaying a display result by derivation; and a second presentation pattern for performing switching into a second ready-to-win presentation with a higher probability to obtain a specific display result compared with a first presentation after the first ready-to-win presentation is started and then displaying a display result by derivation. Then, the game machine performs a suggestive presentation to perform suggestive displaying to suggest a probability to obtain a specific display result by a predetermined opportunity during the performance of the first ready-to-win presentation in the presentation pattern of the first presentation pattern, and also performs switching into the second ready-to-win presentation after the performance of a switching presentation to perform switching suggestive displaying by an opportunity being the same as the predetermined opportunity during the performance of the first ready-to-win presentation in the presentation pattern of the second presentation pattern.


Inventors:
OGURA TOSHIO
TAKEISHI TOSHIYUKI
ITO YUJI
KAWAHARA KEI
CHINNO YUKITERU
HATTORI AKIYUKI
UMEHARA KOJI
TAKAHASHI MITSUNORI
NOGUCHI NAOTERU
UMEZAWA ISAMU
URAKAWA SHOGO
TANIFUJI DAIZO
Application Number:
JP2012256320A
Publication Date:
June 05, 2014
Filing Date:
November 22, 2012
Export Citation:
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Assignee:
SANKYO CO
International Classes:
A63F7/02
Domestic Patent References:
JP2002360842A2002-12-17
JP2011189021A2011-09-29
JP2012205745A2012-10-25
JP2012179172A2012-09-20
Attorney, Agent or Firm:
Kimura Mitsuru
Amamiya Yasuhito
Kei Sakurada
Kazuyuki Sugimoto
Suzuki Hiromasa