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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014136117
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of expecting a higher performance effect although the final result is identical for the performance.SOLUTION: In a game machine, three or more items indicating different expectation degrees on the occurrence of a profit state are gradually restricted for a performance to notify the expectation degree with the final item left to the last. At the time of selecting one of performance patterns on a restricted performance, specified performance patterns A5 and A6 containing rainbow items or the highest expectation items are selected at the stage, in which the items are restricted to the remaining two, at higher probabilities than those of the other performance patterns A1 to A4.

Inventors:
TAKEDA MITSUHIRO
Application Number:
JP2013007592A
Publication Date:
July 28, 2014
Filing Date:
January 18, 2013
Export Citation:
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Assignee:
FUJISHOJI CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2011240028A2011-12-01
JPH11226194A1999-08-24
JPH08322998A1996-12-10
Attorney, Agent or Firm:
Patent business corporation Yato patent office



 
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