Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2014161574
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine in which a game in a normal game state does not become monotonous and to enhance interests of a player in the game in the normal game state.SOLUTION: In an advantageous game state, when a specific internal winning role is determined, a first specific state in which control for reporting information on the specific internal winning role is performed and a second specific state different from the first specific state are provided. In a disadvantageous game state, on the basis of the fact that predetermined numbers of games are counted, control to shift to a special state is performed in which predetermined conditions may be satisfied. In the disadvantageous game state, on the basis of the fact that the predetermined conditions are satisfied, control of a second special state is performed in which a lottery of whether or not shift to the first specific state is permitted for a predetermined period is performed.
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Inventors:
MORIMOTO MAKOTO
KANIE KOGORO
SASE HIROHISA
NADAHARA TAKU
KANIE KOGORO
SASE HIROHISA
NADAHARA TAKU
Application Number:
JP2013036306A
Publication Date:
September 08, 2014
Filing Date:
February 26, 2013
Export Citation:
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F5/04
Domestic Patent References:
JP2012205705A | 2012-10-25 | |||
JP2012050629A | 2012-03-15 | |||
JP2012187333A | 2012-10-04 | |||
JP2002272911A | 2002-09-24 | |||
JP2009153818A | 2009-07-16 | |||
JP2011218051A | 2011-11-04 | |||
JP2012034797A | 2012-02-23 | |||
JP2007054674A | 2007-03-08 | |||
JP2009034294A | 2009-02-19 |
Attorney, Agent or Firm:
Patent business corporation エビス international patent firm