Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016195703
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing amusement when decorative symbols are stopped.SOLUTION: In a Pachinko game machine 1, a special symbol determination determining whether or not to perform a special game is performed. And, after special symbols are variably displayed, a special symbol indicating a determination result of the special symbol determination is stopped and displayed. Meanwhile, following a variable display of the special symbols, decorative symbols are variably displayed, and following a stop and display of the special symbols, the decorative symbols are stopped and displayed. Also, before a stop and display of the decorative symbols, the decorative symbols are stopped and displayed in a pseudo manner, but the decorative symbols may possibly be stopped and displayed in the pseudo manner in a first combination not including specific decorative symbols. Also, the decorative symbols may possibly be stopped and displayed in the pseudo manner in a second combination including the specific decorative symbols.SELECTED DRAWING: Figure 54
Inventors:
WATANABE NAOYUKI
Application Number:
JP2015077445A
Publication Date:
November 24, 2016
Filing Date:
April 06, 2015
Export Citation:
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2014226444A | 2014-12-08 | |||
JP5630888B1 | 2014-11-26 | |||
JP2010162289A | 2010-07-29 | |||
JP2003310962A | 2003-11-05 |
Attorney, Agent or Firm:
Ryo Teramoto
Masahiro Ozawa
Masahiro Ozawa