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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016195705
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of enhancing an amusement of presentations based on determination results as to whether or not to perform a special game.SOLUTION: In a Pachinko game machine 1, if a start condition is established, whether or not to perform a special game advantageous to a player is determined, and if the special game is determined to be performed, the special game is performed. Also, in the Pachinko game machine 1, on the basis of a result of the determination, a prescribed presentation may possibly be performed. If the prescribed presentation was performed, as result presentations thereof, a first presentation is performed for notifying that the special game is determined to be performed and also a second presentation is performed for a suggestion of a development into a prescribed latter part presentation to be performed after a prescribed former part presentation.SELECTED DRAWING: Figure 9

Inventors:
SHIMADA TAKEZO
KOSHIKAWA KATSUJI
YAMAMOTO AKINORI
WACHI TAKASHI
NADAHARA TAKU
NAKANO MICHIKO
SUEMATSU TAKAHIRO
Application Number:
JP2015077447A
Publication Date:
November 24, 2016
Filing Date:
April 06, 2015
Export Citation:
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Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2014100238A2014-06-05
JP2009125143A2009-06-11
JP2010115249A2010-05-27
JP2015051232A2015-03-19
Attorney, Agent or Firm:
Ryo Teramoto
Masahiro Ozawa



 
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