Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209099
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which executes read-ahead notice that is novel and unexpected and can eventually enhance a game's interest.SOLUTION: A liquid crystal display device displays, on a first 3-shaku (ca 90 cm diameter) bomb reservation display area 610, a reservation image in a display color in a special display mode in the case that there is a reservation image whose display color is temporarily determined as the special display mode when a state in which the reservation image (3-shaku bomb) is displayed on a second 3-shaku bomb reservation display area 620 turns to a state in which the reservation image (3-shaku bomb) is displayed on the first 3-shaku bomb reservation display area 610 as the storage number of reservation information pieces reduces from over 4 to 4 or less. On the other hand, when it does not occur that the number of storage of the reservation information pieces reduces from over 4 to 4 or less, even in the case that there is a reservation image whose display color is temporarily determined as the special display mode, the reservation image is displayed on the first 3-shaku bomb reservation display area 610 in a display color different from that in the special display mode.SELECTED DRAWING: Figure 179
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Inventors:
FUJII DAISUKE
SHIMIZU AKIRA
KAJIWARA KAZUHIRO
SHIMIZU AKIRA
KAJIWARA KAZUHIRO
Application Number:
JP2015093267A
Publication Date:
December 15, 2016
Filing Date:
April 30, 2015
Export Citation:
Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2015080605A | 2015-04-27 | |||
JP2013158618A | 2013-08-19 | |||
JP2005130983A | 2005-05-26 |
Attorney, Agent or Firm:
Tas Meister International Patent Office