Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2016209100
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine which executes read-ahead notice that is novel and unexpected and can eventually enhance a game's interest.SOLUTION: When performance which decreases firework manufacturers 800 is executed during variable display of decorative symbols 500 before variable display of the decorative symbols 500 based on prescribed reservation information, and performance of firework manufacturer read-ahead notice is executed on the basis of the prescribed reservation information, a liquid crystal display device can display the firework manufacturers 800 even after variable display of identification information based on the prescribed reservation information, and can execute performance related to reservation promotion as specific performance in accordance with the display number of the firework manufacturers 800 during variable display of the decorative symbols 500 based on the prescribed reservation information.SELECTED DRAWING: Figure 176
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Inventors:
FUJII DAISUKE
SHIMIZU AKIRA
KAJIWARA KAZUHIRO
SHIMIZU AKIRA
KAJIWARA KAZUHIRO
Application Number:
JP2015093268A
Publication Date:
December 15, 2016
Filing Date:
April 30, 2015
Export Citation:
Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F7/02
Domestic Patent References:
JP2013240379A | 2013-12-05 | |||
JP2012179278A | 2012-09-20 | |||
JP2014217572A | 2014-11-20 | |||
JP2012085714A | 2012-05-10 | |||
JP2014161502A | 2014-09-08 | |||
JP2014200305A | 2014-10-27 | |||
JP2014087491A | 2014-05-15 | |||
JP2013158559A | 2013-08-19 |
Attorney, Agent or Firm:
Tas Meister International Patent Office