Login| Sign Up| Help| Contact|

Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2017121553
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine equipped with a presentation operation device designed to properly generate at an operation button vibrations which would make a player expect in advance a big win (jackpot) and the like.SOLUTION: In a vibration mechanism VM, an oscillatory plate 200d is assembled to an operation button 140c such that the oscillatory plate can transmit vibrations. The oscillatory plate is assembled, at middle positions 212 in the forward-backward direction on both left and right sides, via covers 220a, 220b on both left and right sides with U-shaped longitudinal sections, an upper and lower left side annular spacer 220c, and an upper and lower right side annular spacer 220d, by using screws 230a, 230b on both left and right sides, via an inclined upper wall 146a of a button base 140a. Here, between the middle positions 212 in the forward-backward direction on both left and right sides, the middle position 212 in the forward-backward direction on left side is formed in the oscillatory plate 200d so as to be positioned offset to the front than the middle position 212 in the forward-backward direction on right side.SELECTED DRAWING: Figure 44

Inventors:
KANEMOTO MITSUHIRO
SASAKI KAZUTO
YAMADA YUTAKA
Application Number:
JP2017078759A
Publication Date:
July 13, 2017
Filing Date:
April 12, 2017
Export Citation:
Click for automatic bibliography generation   Help
Assignee:
KYORAKU SANGYO CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP2015159838A2015-09-07
JP2015123103A2015-07-06
JP2010012025A2010-01-21
JP2017121560A2017-07-13
JP2015116322A2015-06-25
JP2003126424A2003-05-07
JP2005045691A2005-02-17
JP2013169251A2013-09-02
JP2006181214A2006-07-13
Attorney, Agent or Firm:
間瀬 ▲けい▼一郎
Minoru Yamada