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Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2018043151
Kind Code:
A
Abstract:
PROBLEM TO BE SOLVED: To provide a game machine capable of efficiently putting out game media for winning even if a put-out control means does not have a function of retaining the storage while electricity is shut off.SOLUTION: A pachinko machine includes a main control board 301 and a put-out control board 322. A RAM 313 of the main control board 301 is provided with a counter area 361 for prize balls, and prize ball information for a prize is stored in the counter area 361 for prize balls. A prize ball command specified on the basis of the prize ball information is outputted from the main control board 301 to the put-out control board 322. A RAM 333 of the put-out control board 322 is provided with a prize ball number storage area 374, and the number of prize balls specified on the basis of the prize ball command is stored in the prize ball number storage area 374. In this case, the prize ball command is outputted in the case where a prize ball permission signal is outputted from the put-out control board 322 to the main control board 301.SELECTED DRAWING: Figure 23

Inventors:
KISHIMOTO SHINJI
OKUBO KENICHI
KAZAOKA KIKUO
Application Number:
JP2017250316A
Publication Date:
March 22, 2018
Filing Date:
December 27, 2017
Export Citation:
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Assignee:
SANYO PRODUCT CO LTD
International Classes:
A63F7/02
Domestic Patent References:
JP5900519B22016-04-06
Attorney, Agent or Firm:
Satoru Ando



 
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