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Patent Searching and Data


Title:
GAME MACHINE
Document Type and Number:
Japanese Patent JP2019069197
Kind Code:
A
Abstract:
To provide a game machine which causes a player to play games, in a game state where a bonus is carried over, without causing a winning of the bonus, and capable of improving amusement of the game state.SOLUTION: A game machine of the present invention includes advantageous game period determination means capable of determining an advantageous game period that is a game period advantageous to a player. A special winning combination is a winning combination that can be carried over, and a winning combination allowing a special game to be activated if the number of bets is a prescribed number. In a game state where the special winning combination is carried over, if the number of bets is a specific number different from the prescribed number, the special game is not activated. The advantageous game period determination means can determine the advantageous game period if the number of bets is the specific number, but cannot determine the advantageous game period if the number of bets is the prescribed number.SELECTED DRAWING: Figure 8

Inventors:
TERASHIMA KUNIHIRO
Application Number:
JP2018239172A
Publication Date:
May 09, 2019
Filing Date:
December 21, 2018
Export Citation:
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Assignee:
UNIVERSAL ENTERTAINMENT CORP
International Classes:
A63F5/04
Domestic Patent References:
JP2013070821A2013-04-22
JP2014217535A2014-11-20
JP2013043036A2013-03-04
JP2014200411A2014-10-27
JP2014124211A2014-07-07
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JP2010104617A2010-05-13
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JP2013252281A2013-12-19
JP2011024897A2011-02-10
JP2006061295A2006-03-09
JP2014239786A2014-12-25
JP2013078453A2013-05-02
JP2006020779A2006-01-26
JP2007050014A2007-03-01
Attorney, Agent or Firm:
Shinto International Patent Office